DWIV - 2D - Inqy - Machine / thinking.

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Old 03 March 2009   #1
DWIV - 2D - Inqy - Machine/Cyborg

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Last edited by inqy : 03 March 2009 at 09:56 PM. Reason: latest update
 
Old 03 March 2009   #2
First time trying to post images on this forum, so forgive me if I screw up somehow.



I had thought I might want to do something for the Scout class, since my repertoire is creepy and cute, and that's right up my alley. But I sort of wanted to use this competition to push myself to do something I'm not entirely comfortable with.



So my next thought is something with the Cyborg class -- definitely a far cry from my usual 'cute' niche. I might even go so far as to try War Machine, but for the moment I think I'm in the right mood for a Cyborg.
 
Old 03 March 2009   #3
Well I really like the pose in that sketch !
 
Old 03 March 2009   #4
Hah, thanks! It kinda looks to me like he's dancing. xD
 
Old 03 March 2009   #5


I think I'm going with Cyborg. I want to do something that seems almost humanoid, maybe zombie-ish.. and that maybe has a detachable face, or a mutate-able one.
 
Old 03 March 2009   #6
My biggest question right now is how organic do I want to make it...



(I don't know what the sand-monster thing is doing up there.)
 
Old 03 March 2009   #7
I wish there was a way to change the thread title. ^^; Ah well. More thinking!





I'm coming up with a pretty nice story for this guy. That is, the organic tissue attached to my cyborg... and the cyborg that killed him. His brain still exists in small pieces, and because of the regenerative properties of the cyborg (whom I will call HEDDER for now), it still retains (and records) chunks of memory. But his soul was lost a long time ago, so whatever he was before no longer exists beyond the small collections of memory.

Hmmm... more about dead-guy later. For now, here's a cyber bunny.

 
Old 03 March 2009   #8
i vote for cyborg bunny :P

i liked your last sketches. i think there's a funny story about the eye and other three objects :P
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Old 03 March 2009   #9
Cyber bunny FTW!

Haha, thanks. I can think of some weird things to do with that eyeball...
 
Old 03 March 2009   #10


So, I think I have a decent story down for my character, finally. Its name is "Fusion" -- a type of cyborg that can fuse with organic and inorganic substances, and adapt its own substance to those materials. So it's basically a material collector -- whatever material it can store in its CPU can be processed (like a texture to a 3D object if you will), and certain original plates on its form can transmute into a rough version of that material. The object(s) it fuses with are usually permanently fastened to its form after that, unless they're smashed off. Sometimes it chooses to smash the objects off, when the material it collected is found undesirable; and any time it loses the object, it loses the process for that material and can no longer transmute into that material.



The secondary character in the story is Verec, who was a Norm (clericon class). Verec found himself in battle with Fusion, and found himself at its mercy when Fusion decided to 'fuse' him to itself. In a desperate attempt to finish the cyborg before it could finish him, Verec used his own magic (a backlash sort of banishment magic) to reverse Fusion's fuse-process. The result had an odd effect -- it fused pieces of his body to various parts of Fusion, weakening the monster's defenses in certain areas, but not destroying it. As a result, there are certain plates on Fusion that can no longer be transmuted -- they're stuck in the form of Verec's body. Pieces of Verec's brain are still attached to Fusion, and are still somewhat living tissue; that is, it retains memory, though he is no longer 'human', has no ability to think or move of his own accord, possesses no heart, and no magic. But a part of Verec, however soulless, still remains attached to Fusion and occasionally disrupts his processes, or creates odd algorithms that cause him to react strangely in certain situations.

... So that's the gist of it so far. xD Details will slowly flesh themselves out.
 
Old 03 March 2009   #11
Couple more sketches for the night.. this time in pencil. Trying to get a feel for how much of him/it is organic and how much is mechanical. I'll probably use aspects of all of these for the final.



C&C always welcome.
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Old 03 March 2009   #12
Nice sketches. I'm really digging the close-up of the face.
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Old 03 March 2009   #13
Talking

Keep up with the story thought! The more you put into your characters background and psyche, the more the viewer will be engaged to think about them as well! Just make sure that anything you tell with the story can be translated into the design itself.

I like the more human form for this character, because it gives more of a human edge to what might become a mostly machine faction character... Keep exploring!
 
Old 03 March 2009   #14
Great sketches. Keep it up
 
Old 03 March 2009   #15
liked your latest sketches. also the story is impressive!
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