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Old 02-25-2009, 07:51 AM   #1
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MaJoR Roesch
Join Date: Apr 2008
Posts: 19

I am trying to build an eye that will be able to close and function in 3D. An image of the model is attached. How should I model the eyelids so they are capable of being rigged to close?

I am using 3ds max 2009. Note that the topology is a bit off, I just expanded the size of the eyes.
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File Type: jpg Lexieyes.jpg (74.6 KB, 29 views)
Old 03-01-2009, 09:29 AM   #2
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LD Smith
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Escalation Studios
Dallas, USA
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There's really not much to explain.. you just model the eyelids using the same radial loop patterns you've used for the rest of the orbital process. Just make sure you have a couple extra edge loops running through it, because when the eyelid is closed you want to make sure it retains its volume.

Old 03-01-2009, 09:29 AM   #3
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