Character: platon

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  07 July 2003
Character: platon

Heres a model I've been working on in my spare time, 8hrs or so into proceedings.

Any crits appreciated, mostly on the modelling but anythign else aswell.... obviously the collar is just blocked in so far.



Oh yeah, done in Maya 4.0

Last edited by Jhonus : 07 July 2003 at 09:15 AM.
  07 July 2003
You've got style! That's really great, I think...

ahem... Nitpicking: umm, some n-gons going on there, on the forehead and the sides of the skin underneath the chin... You might want to consider at least one more loop around the mouth, outside the (currently) outmost one...

ah... no ears! Oh, you knew that... One could claim that the chin is far to weak, but I'm sure this is the style you have planned for him, so that's not a real issue.

I always pictured Platon as a dead, greek dude with a huge beard...


Be indiscreet - do it continuously.
  07 July 2003
That really that kind of model I like! The design is really great. The only thing,maybe you should check the corner of the mouth, you should add one more subdivition. Great work.

Do you have the drawing or something?
2015 Demo reel.
  01 January 2006
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