Detach with edit poly modifier

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  02 February 2009
Detach with edit poly modifier

Hi guys!

Iīm new in this forum, and Iīve got some problems with a script. I was searching by the forum and I found a thread with a script to detach a element sub-object of edit.poly modifier, but Iīve got some problems yet.

This is the code

 (
 	detached = #()
 	selectedObjs = getCurrentSelection()
 	
 	for obj in selectedObjs do
 	(
 		--obj = selection[1]
 		puppet = undefined
 		max modify mode
 		modPanel.setCurrentObject obj.modifiers[#Puppet]
 		subobjectlevel=5
 		max select all
 		nameParts = filterString obj.name "_"
 		puppetName = substituteString obj.name nameParts[3] "puppet" 
 		--obj.modifiers[#Puppet].ButtonOp #DetachFace
 		obj.modifiers[#Puppet].DetachToObject puppetName
 -- 		
 		try
 		(
 			puppet = execute ("$" + puppetName)
 			print puppet
 			append detached puppet
 		)
 		catch()
 			
 		subobjectlevel=0
 	)
 	
 	
 	print detached
 	select detached
 	
 
 )
 		


I need detach the element of edit poly, introduce it in an array, and move the pivot of these news object to 0,0,0 position.

But when I evaluate the script, detach the object, and the script delete all modifiers of the bone ( the edit modifier it is in a bone ), and I donīt no why.

I was searching a solution too for move the pivot of the object detached, because when I detach the object, catch the properties of the bone, and a bone you canīt move the pivot. I think need attach the new element detached to box converted in a edit poly ( for example) and delete the box in subobject mode.

If anybody have got any idea, o can help me, I will be grateful.

Thanks you in advance people!!
 
  02 February 2009
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