rigid binding selected vertices - double transform effect!!!

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  06 June 2003
rigid binding selected vertices - double transform effect!!!

right, I have a basic arm, shoulder, elbow, wrist and an armMesh.
I've bound the lower half of the armMesh to the elbow and wrist joints using rigid binding with the 'selected joints' option - everything works as I expected it to - the lower half moves with the joints, the upper half stays put.

now I'm selecting the upper half of the cylinder and trying to do the same selected joints rigid binding option but selecting the shoulder joint this time.
now something weird is happening - I'm getting an almost double transform effect on some vertices. any ideas?
  06 June 2003
doh! just realised - the set membership of some vertices was assigned to more than one joint so those verts were getting double transforms. using the paint set membership tool fixed this fine!

  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 01:32 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.