What Lies Beneath - VFX Challenge - Victor Throe EvilAsSin - Gepetto & Son

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Old 06 June 2003   #1
Talking What Lies Beneath - VFX Challenge - Victor Throe EvilAsSin - Gepetto & Son

finally get to start this challenge tonight

it has to be finished by sunday night though because the next job starts.

ah well


Gepetto & Son

Last edited by victor throe : 06 June 2003 at 11:59 PM.
Old 06 June 2003   #2
Quote: Gepetto & Son

hehe... can't wait to see the results. Good luck!!!
j00 r3? H??
Old 06 June 2003   #3

would love some feedback on it

850k divx
or 10mb quicktime
Old 07 July 2003   #4
no comments?
Old 07 July 2003   #5
step one

i only produced 1 sketch...didnt give myself alot of time so it was just to confirm what i wanted to build
Old 07 July 2003   #6
step 2

shoot the action

the auto exposure made it look really 'crap' but i thought id leave it rather than re doing it as it would make the compositing a bit more interesting
Old 07 July 2003   #7
step 3

shoot the plate
Old 07 July 2003   #8
step 4

shot a bit of reference footage of a metal item
Old 07 July 2003   #9
step 5

shot some footage of a shadow for reference
Old 07 July 2003   #10
step 6

i took a load of measurements from the cupboard
and the distance from the lens and rebuilt a very simple version of it it the 3d package

aligned everything up according to my measurements....made a few adjustments because i didnt do it very accurately and applied the plate footage to the objects as a camera map
Old 07 July 2003   #11
step 7

build the robot

basic box modelling

give it the basic for the texture but allowed for tweaking once id put it in the scene
Old 07 July 2003   #12
here is a test render
Old 07 July 2003   #13
here is dave rendered

against action and against black
Old 07 July 2003   #14
here are daves elements

i rendered the eyes out seperately to get the glow in post
Old 07 July 2003   #15
i didnt really do alot in post

added a little noise to match the grainyness of the dv footage

blurred a little

fixed a couple of errors i made in the render

then roto'd out the live action person

technical info:

footage shot on a canon xl1s
3d in max
compositing in afx
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