CGTalk > WIP > Collaborative Projects
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 06-25-2003, 06:42 PM   #1
alano
New Member
 
Join Date: Jun 2003
Posts: 4
blockfighters, a semi 3d space shoot em up

Hi,

blockfighters is a semi 3d space shoot em up. the exact details of the game aren't fixed yet.

Some early screenshots are available at

http://home.planet.nl/~woute890/programming.html

A demo can be send to seriously interested artists.

I'm looking for a 3d modeler that can make spaceships. No strict time requirements, the models remain your property etc.

if interested send an e-mail to a_waterdrager@hotmail.com

cheers,
Alan
 
Old 07-05-2003, 06:05 PM   #2
alano
New Member
 
Join Date: Jun 2003
Posts: 4
oke i've made a webpage with the demo on it.

http://home.planet.nl/~woute890/blockfighters.html

it's going to be a classical top down scroller. power ups. boss ships.

for more details contact me. also if you have any questions, like splitting profits etc.

-Alan
 
Old 07-05-2003, 11:46 PM   #3
Keiyentai
Owner of NeoSpawn Games
portfolio
Jeremy Jones
3D artist and computer bum
NeoSpawn Games
Mount Vernon, USA
 
Join Date: Nov 2002
Posts: 1,043
Send a message via ICQ to Keiyentai Send a message via AIM to Keiyentai Send a message via MSN to Keiyentai
Sounds cool and look verry similar to a game that was made for Dreamcast. Though I think this post should be in the games section. What kind of ships would you like and do you mind if some one uses LightWave?
__________________
I've gone crazy how baout you? Tea? Coffee? Sugar? All of the above?
 
Old 07-06-2003, 02:50 PM   #4
alano
New Member
 
Join Date: Jun 2003
Posts: 4
Hi ya, I'm pretty new here and haven't found the games section.
I was directed here by the artist that made de spaceships in the demo unfortunately he's very busy with real-life stuff.

The modeller can design the looks of the spaceships the way he/she likes. As long as they look tough and not fluffy.

Lightwave is fine with me. I'm using static .x models at the moment but I think Lightwave can export to them. If that's not possible I can code a lwo loader.

thanks for your interests.

Alan
 
Old 07-06-2003, 02:58 PM   #5
Keiyentai
Owner of NeoSpawn Games
portfolio
Jeremy Jones
3D artist and computer bum
NeoSpawn Games
Mount Vernon, USA
 
Join Date: Nov 2002
Posts: 1,043
Send a message via ICQ to Keiyentai Send a message via AIM to Keiyentai Send a message via MSN to Keiyentai
hmmmm sounds cool. THough I'm in two projects now so I dont know if I can help now though if I have some spare time I might be able to make a couple ships. WHats the poly limit?
__________________
I've gone crazy how baout you? Tea? Coffee? Sugar? All of the above?
 
Old 07-06-2003, 03:09 PM   #6
alano
New Member
 
Join Date: Jun 2003
Posts: 4
Have you tried the demo?

The limit is 400, but that's more an estimated guess. I'm pretty sure you can make a nice ship under that. Only need the top half
 
Old 01-15-2006, 01:00 PM   #7
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 08:07 PM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.