CGTalk > Work in Progress and Critique > WIP/Critique: 2D
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 01-02-2009, 10:32 PM   #1
Militza
Guest
 
Posts: n/a
WIP: Water spirit

2nd in the Elementals series. This time it's a water spirit.
Stay tuned

 
Old 01-04-2009, 12:58 PM   #2
Cati
Frequenter
 
Cati's Avatar
portfolio
K. Louhio
Finland
 
Join Date: Feb 2007
Posts: 165
It looks a good start but there's something not right with your composition. The bubble is too close to the edge. Perhaps you'd need to resize he canvas so there's more space to the left - that way you'll have more weight to the lonely bubble on that side.

I suggest also to bring out the shape of the legs better. They seem to defy the laws of anatomy. But it's a fantasy character so maybe you just need to make a better definition. I think the knee looks awkward so close to the torso. The character looks it's otherwise plump but with skinny legs and almost non-excistent thighs.
__________________
 
Old 01-04-2009, 07:27 PM   #3
Militza
Guest
 
Posts: n/a
Quote:
Originally Posted by Cati
It looks a good start but there's something not right with your composition. The bubble is too close to the edge. Perhaps you'd need to resize he canvas so there's more space to the left - that way you'll have more weight to the lonely bubble on that side.

I suggest also to bring out the shape of the legs better. They seem to defy the laws of anatomy. But it's a fantasy character so maybe you just need to make a better definition. I think the knee looks awkward so close to the torso. The character looks it's otherwise plump but with skinny legs and almost non-excistent thighs.


Hey Cati, thanks for the reply. The thing is I just post the cropped central part of the whole image so the composition isn't fully visible yet. I'll definitely have to separate crops and just post full images instead of crops. Sorry for that.

Considering her anatomy, she's bent and the hair is all around her so she's wrapped in it. That's why her knees are close to the torso. Legs still need to be better defined, I focused on other things for the moment.

Latest update.



After this one I go with the full images.
 
Old 01-05-2009, 02:20 PM   #4
Militza
Guest
 
Posts: n/a
I should have updated gradually but... meh. I had to do it this way.

 
Old 01-05-2009, 02:20 PM   #5
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 01:27 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.