Creating a glass.

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 06 June 2003   #1
Creating a glass.

Ok I just did a tutorial on how to make blood cells. Even though it didn't look exactly like the authors it did look good. So now I want to try something else. I would like to learn how to model objects that are stationary before moving on to human heads and animals. For my next project I was hoping to model a glass. Kind of like a whiskey glass. Just sitting on a hardwood table top. Could any of you tell me where I might find a tutorial on this? I found one but it didn't give any kind of tutorial really.

My goals are:
A very lifelike 3dmodel of a glass.
A lifelike table top that I can position it on.

If you know of a place where I can find these in good step by step explinations I'd be very greatful. Thanks for the help.
Duck
__________________
Duck tape is like the force... there's the lightside, the darkside, and it holds the universe together.
 
Old 06 June 2003   #2
Oh yea i was just wondering. I went through a tutorial for the download edition of maya and made an egg holder using nurbs... Does lightwave support nurbs?
__________________
Duck tape is like the force... there's the lightside, the darkside, and it holds the universe together.
 
Old 06 June 2003   #3
Re: Creating a glass.

check out this listing of LW tuts:
http://members.shaw.ca/lightwavetutorials/Main_Menu.htm

Here is one on modeling a bottle of jack daniel's, its about what your asking for just a step further:
http://www.liquid-arts.de/tech/JD/JD-01.htm

Originally posted by ToiletDuck
Does lightwave support nurbs?


Just hit Tab.
 
Old 06 June 2003   #4
http://www.liquid-arts.de/tech/JD/JD-01.htm

that might help.

oops, you beat me to it

---

I thought pressing TAB turned on subpatches...?

I didn't know they were the same thing?

http://www.mgfx.net/readtutorial.php?article_id=1009

theres a tutorial that makes a sort of fantasy looking wineglass/goblet.

Last edited by milqman : 06 June 2003 at 02:08 AM.
 
Old 06 June 2003   #5
Subpatches are what's called "Metanurbs" in LW land. It's subdivision surfaces in reality. Lightwave doesn't actually support NURBS. I don't mourn that, though. NURBS aren't used all that much, anymore. They were big in the day when computer's couldn't handle displaying all of the polys. Now as long as you have a stand-in or a horsey enough box, it's not an issue. SubD's all the way.
__________________
Dreaming of a world that has STOPPED dreaming of me. -JTHM
 
Old 01 January 2006   #6
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 08:50 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.