What Lies Beneath - VFX Challenge - SdFX

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Old 06 June 2003   #1
Talking What Lies Beneath - VFX Challenge - SdFX

EDIT:



Final Animation, 544x304 mov

Final Animation, 544x304 divx 5.0.4

Wheehee!! Remember to crank up the sound


Sounds like great fun, count us in!

We're currently location scouting, and it should be a lot easier finding something below ground, than moutains and canyons (Outpost) here in Denmark.

We'll post storyboard and concept soon, hopefully!

Good luck to all!

SdFX
www.specialdeffects.com

Last edited by SdFX : 07 July 2003 at 10:43 AM.
 
Old 06 June 2003   #2
Hey SdFX!!!! Good luck to the both of you!!!
__________________
j00 r3? H??
 
Old 06 June 2003   #3
Hey SDfX Congrats for your Outposts it was excellent men!

I have a question regarding the smoke of your UFO though...how do you make it...how do you map images onto what i presume are Sprites for the smoke-dust effect???





I wish you the Best of luck for this entry
 
Old 06 June 2003   #4
Tuqui-tuqui: Good luck to you too!

CobraX: The smoke is created with AfterBurn and a standard 3DS Max particle system, which gives it that fantastic volumenous feel (and year long rendering times). No sprites...
 
Old 06 June 2003   #5
hehehe...nahh too bad...i am using Maya..:'(

but thank you anyways SdFx

And good luck! Work Hard!
 
Old 06 June 2003   #6
Talking Footage shot!

We've shot the video and hope everything's ok.

Now it needs to be cleaned up and edited. We based the shots on a super fast previz. We'll let you have a look at that and the actual footage, when we find the time to prepare it. Here's the synopsis so you have a little idea of what's going on:

A janitor has gone into the basement of a government building to find the source of a power outage, unaware that he has stumbled upon the source of an invasion.

This scene will occur in the movie after the settings and main characters have been described and is meant to establish the source of their upcoming distress. The main characters work in an office building and suddenly all the lights go out creating a panic. Someone calls the janitor (drinking beer and watching TV in the basement :-) and tells him to investigate.


SdFX out...
 
Old 06 June 2003   #7
Good Luck SdFX
__________________
SUNLION
 
Old 06 June 2003   #8
Lightbulb Previz and grabs!

Hey guys!

Here is a link to the very crude previz we used to coordinate the shoot: Download previz animation!

...and here is a cuople of grabs from the actual shoot:



We'll post bigger, better and moving images, when the video is edited!

SdFX out!
 
Old 06 June 2003   #9
Neat Technique!

Hey there!

Neat technique on the pre-vis. Is that Guinness?

The shots from the actual footage don't appear to be in any particular order. I assume that's not a storyboard there, just some ideas of what was grabbed?

Might I ask what format you captured in? Mine was done in miniDV, which isn't the best format for shooting in high-contrast environments, but it's what I had.

Looking forward to it!
__________________
Doug Bischoff
Ceridwen Productions
 
Old 06 June 2003   #10
sunlion: Thanks, man!

Bischofftep: Actually it's coffee served in a dirty plastic cop, the image is from our road trip to "Moen" on our outpost mission.
Video was shot on consumer jvc-GRL-157e miniDV. We also had problems with lighting and compression artifacts, but that's life I guess. Life would be easier with HD cams. ...and yeah, they're just some grabs - we felt the previz was adequate. BTW, looks like your own project is coming on nicely...Keep up the good work!

Last edited by SdFX : 06 June 2003 at 08:51 AM.
 
Old 06 June 2003   #11
yep, this sounds and looks kinda cool so far... the basement tunnel is great, it is just like tunnels in Half-Life... creepy it is!

show us some more! *waits*
 
Old 06 June 2003   #12
Pufferfish: Thanks, man. Yeah, it's very half-lif'ish...actually we had a hard time choosing the tunnel, because it's part of a giant basement complex with immense hallways, boilerrooms and so on. We actually discussed on location, that it really reminded us of half-life!

Oh, BTW - if you havn't already figured it out. the invasion mentioned in the synopsis is of an insectile nature. We're working on concepts for the bug now...we'll keep you posted!
 
Old 06 June 2003   #13
Hi SdFX!
even if its coffee
Looking good, man!

Is that you four doing the vfx, on the image, or one of you? Its always nice to see the man behind!

... and keep up the great work!

Andi
 
Old 06 June 2003   #14
Talking LOL!

Hey Andi, plenty of coffee is the most important thing when "on location" and we were two when we did Outpost...how many do you think we are now?

 
Old 06 June 2003   #15
Hi SdFX!

Honestly, you really got me. lol

I guess two, its hard to tell and I really don't know, because its well done. (You mentioned... count us in => more than one).

Well, how many are you now?

Andi
 
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