Easy Auto UV Mapping for all

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Old 06 June 2003   #1
Easy Auto UV Mapping for all

Here is a link to a great little Wings Uv Mapping tutorial-

http://mywebpages.comcast.net/jmandmc/uvmap/uvmap.html
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Old 06 June 2003   #2
didn't you post this in like 3 other sections too?
 
Old 06 June 2003   #3
Links at the top of your page are messed up.
 
Old 06 June 2003   #4
didn't you post this in like 3 other sections too?


no- not three. Anyway if you are a 3d modeler, uv texture mapper, etc this little tutorial will set you up on a new uv tool tip.
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Modeling 3d objects on a 3d Beryl desktop. It's the 21st century, forreal.
 
Old 06 June 2003   #5
Links at the top of your page are messed up.


It works for me. Try copy-paste-
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Modeling 3d objects on a 3d Beryl desktop. It's the 21st century, forreal.
 
Old 06 June 2003   #6
Pretty nice tutorial.
Been playing around with AutoUV a little lately and it's gotten to be really nice
Only thing I can see that maybe should be noted in the tut is the step where you apply the image...
When you are in the AUV window,and you have yer UVs laid out,
you can rightclick and select "draw options".
This is where you decide wheter to draw edges and things,
and also where you set the size of the map.
The reason this is important is that the checkerboard map you make later has to be the same size,
or it won't work.
Other than that,and calling Wings3D an UVmapping tool for blender,
when in reality Blender is an animation tool for wings,it's real nice
 
Old 06 June 2003   #7
Oops, sorry. I meant the navigation links at the top of the tutorial on your website. Looks like they're missing and extra ../
 
Old 09 September 2003   #8
Hello

I found this thread after seeing Segment 004 Cyborg

I didn't really understand, how the computer uses it...
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Old 01 January 2006   #9
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