Struggle with RPF Motion Blur

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 09 September 2008   #1
Struggle with RPF Motion Blur

i rendered the RPF files sequence and storaged the channels that would be used in RPF motion blur in CB. I Found that even i lifted the RPF motion blur amount to 100, it still worked bad with the images. There are only a little blur with the images but not good as i thought. My shot is only with fast movement of the camera, and all objects are static, I am wondering how i could do to generate a better motion blur toward my pictures. Any suggestions and comments are welcome.

BR
kreuz
__________________
My Photo Albums
 
Old 09 September 2008   #2
Quote:
Originally Posted by kreuz
i rendered the RPF files sequence and storaged the channels that would be used in RPF motion blur in CB. I Found that even i lifted the RPF motion blur amount to 100, it still worked bad with the images. There are only a little blur with the images but not good as i thought. My shot is only with fast movement of the camera, and all objects are static, I am wondering how i could do to generate a better motion blur toward my pictures. Any suggestions and comments are welcome.

BR
kreuz


I Use Brazil 1.2.66 ;p
__________________
My Photo Albums
 
Old 09 September 2008   #3
hi,
try to increase the the value of the Shutter ... that's in case you're using the default Motion Blur of Combustion

regards
 
Old 09 September 2008   #4
properties

don"t know if that works in brazil, but if you use scanline or mental ray you can always right click any object and then in the properties dialogue higher the image motion blur multiplier.

I always use 3 as a multiplier which allows me to have sufficient motionblur... if it's too much you can always use numbers between 0 and 0.9 in combustion.
 
Old 10 October 2008   #5
Make sure to store not only the velocity-value in your rpf, but also the other channels that are important for motion-blur in rpfs. In the combustion help docs there is a table which channels you need.
__________________
Everything that happens, happens...
------
www.manuelsaettele.de------
---www.digitale-archaeologie.de---
 
Old 10 October 2008   #6
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 12:43 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.