Game Icons - character - tobe90

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Old 06 June 2003   #1
Game Icons - character - tobe90

this is a good. one. the gauntlet has been thrown, and Im willing to pick it up, for the first time in a challenge.
My concept is for a postnuclear third person shooter. Originally a friend and I thought about a mod for Fallout Tactics, but never found the time. The setting is a Scandinavia in winter time, but in a Fallout fashion, with rusty blasters and old muskets side by side. I made a concept for a robot and started modelling a highres version of it, but never finished, so I'm going to have a go at a lowpoly verison looking something like this.

>>>Edit030712:
The game is as I said a 3rd person shooter/slasher set in a postnuclear Scandinavia, with a collapsed technology, using muskets alongside with blaster and energy weapons, fighting mutated humans and animals.

My character is Compis 16.12, designed for the single purpose to work with someone in the northern parts of Sweden were the inhabitants tend to get lonely and suicidal. The Compis program was invented to add companions to the grumpy and introvert lumber workers to decrease the number of suicides.

After the nuclear war alot of robots was forgotten and drifted around in the countryside without objectives. So is compis 16.12, looking for someone to cher up with some hot coffe, a pad on the shoulder and some great companionship.




Animation: spin presentation (DIVX5.05 9.5MB (the gi pass was just for fun, but I did bake a gi pass in to the first diffuse texture, but not all of the layer was used.)
Attached Images
File Type: jpg compis_bw01.jpg (7.7 KB, 449 views)

Last edited by tobe90 : 07 July 2003 at 11:26 AM.
 
Old 06 June 2003   #2
i'm back, baby

back from vaccation, and finally started modelling. it ain't that pretty yet. but I got a few ideas along the way. it's gonna be nifty. will be posting screen soon.
__________________
Tobbe Andersson,
Avalanche Studios
 
Old 06 June 2003   #3
heres a wip screen
Attached Images
File Type: jpg wip01.jpg (18.6 KB, 77 views)
__________________
Tobbe Andersson,
Avalanche Studios
 
Old 06 June 2003   #4
Re: i'm back, baby

Quote: Originally posted by tobe90
it's gonna be nifty. will be posting screen soon.


I'm sure it will be, from the sketch and screen!

goodjob!
 
Old 06 June 2003   #5
ok. another wip screen, gotta work now. more postings tonight hopefully.

to quote a famous swedish diary:
thanks and bye, liverpaste.

__________________
Tobbe Andersson,
Avalanche Studios

Last edited by tobe90 : 06 June 2003 at 10:34 AM.
 
Old 06 June 2003   #6
Im sure looking forward to see this guy in action!

Keep it up.
 
Old 06 June 2003   #7
and another one. been working on the arms and legs and the chain saw a little.

all for now.
__________________
Tobbe Andersson,
Avalanche Studios
 
Old 06 June 2003   #8
oops. polycount:3220
time for some optimizing.
__________________
Tobbe Andersson,
Avalanche Studios
 
Old 06 June 2003   #9
modeled some more. reached 3532 polys, so I got enough left for the chain saw and some more details. we'll see how the design changes.
__________________
Tobbe Andersson,
Avalanche Studios
 
Old 06 June 2003   #10
some uv's done. this takes me forever, I'm not that used to doing it.


more posts tonight, hopefully
__________________
Tobbe Andersson,
Avalanche Studios
 
Old 06 June 2003   #11
Nice. But the resolution of the texture does not seem to be the same across the different surfaces.

Beer sometime?

Oscar
 
Old 06 June 2003   #12
ok, so i think i'm almost done with the damn uvw:s. i've baked a skylight on them but i don't know if i'll use them. well, anyway here it is.
o2car: sure. how's life over at dice. you know were not far from you on Sder if I'm correctly informed.
__________________
Tobbe Andersson,
Avalanche Studios

Last edited by tobe90 : 06 June 2003 at 11:02 AM.
 
Old 06 June 2003   #13
ok, heres a viewport wip
__________________
Tobbe Andersson,
Avalanche Studios
 
Old 06 June 2003   #14
Looking mighty fine Id say. Cant wait to see him rigghed and animated. Wielding his chainsaw at some nasty mutants
 
Old 06 June 2003   #15
thx ivars.

heres the weekends last wip posting, a viewport screen. any crits welcome.

__________________
Tobbe Andersson,
Avalanche Studios
 
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