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Old 06-02-2003, 08:07 PM   #1
Phugative
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Stephen DeLuca
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Exploding Geometry!

I need to make a skeleton creature model explode for an animation, but am wondering if anyone has a decent method for going about doing this or possibly some resources I could look at. I want to attach broken pieces of the geometry to particles and procedurally do it, then possibly hand animate parts as well. I am using Maya 4.5 and my dynamics skills are a little weak, any insight into this problem would be helpful. Any questions, shoot.
 
Old 01-15-2006, 08:00 AM   #2
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