from max to motionbuilder

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Old 05 May 2003   #1
from max to motionbuilder

I'm new to motionbuilder and got one question...I watched VTM about motionbuilder and there's a rule about z axis that when creating object in maya. but what about 3ds max? The z axis is up and in maya is in difrent position. I'm using max so I don't know how to prepare object so it will be working fine in motionbuilder.
 
Old 05 May 2003   #2
please help, someone
 
Old 05 May 2003   #3
from Kaydara knowledge base:

http://kb.kaydara.com/display/1n/in...id=&r=0.5247156

this should answer your question.

M.
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Old 05 May 2003   #4
thanks a lot
 
Old 01 January 2006   #5
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