nCloth set passive keys ?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 07 July 2008   #1
nCloth set passive keys ?

hey all, I would like to use nCloth for a rigid body sim I am working on. Is there a way to have the simulation pick up from a hand animation ? I'm looking for something like the "set active key/set passive key" for standard rigid bodies here.

thanks

-ranxx
 
Old 07 July 2008   #2
yep, you got the isDynamic attribute you can key on or off in the channel editor for the nCloth or you can use the start frame on the nucleus node itself.
__________________
www.jeremyraven.co.nz
Vimeo
 
Old 07 July 2008   #3
how does that work exactly ? I have a hand animated piece, then I make it nCloth, if I turn off "isDynamic", it doesn't pick up the original animation.

-ranxx

Originally Posted by Aikiman: yep, you got the isDynamic attribute you can key on or off in the channel editor for the nCloth or you can use the start frame on the nucleus node itself.
 
Old 07 July 2008   #4
ok, it seems if I connect the original animation to the object which is created when I make it an nCloth object it works pretty much. I guess I need to script a way to get the impulse velocity right at the time it switches over to dynamics.

thanks

-ranxx
 
Old 07 July 2008   #5
try using the start frame on the nucleus solver first, that should work.
__________________
www.jeremyraven.co.nz
Vimeo
 
Old 07 July 2008   #6
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 02:55 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.