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Old 07-09-2008, 06:08 PM   #1
nurielpl
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How to modify model with UV

I have some problems with modo.

- what is best way to modify model with UV? i want save my uv when i modify my model. what is modo equvalent for "Preserve UV's" (from 3ds max)?

- what is modo equvalent for "target weld" (from 3ds max)?

i need Your help! 8].
 
Old 07-26-2008, 08:33 AM   #2
daytona
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Hi I don't know about "target weld" as I don't have Max but I can guess what "preserve UV's" does, if you have a model in Modo that is already UV'd you can modify the mesh as much as you like and the UV's stay put by default and the other way too, you can move the UV's without moving the mesh.
 
Old 07-29-2008, 09:05 AM   #3
brenly
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Quote:
Originally Posted by nurielpl
- what is modo equvalent for "target weld" (from 3ds max)?


vertex/join .. not as good but does the job
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Old 07-29-2008, 09:05 AM   #4
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