Framebuffer Store shader for OSX?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  06 June 2008
Framebuffer Store shader for OSX?

I'm trying to figure out this framebuffer output workflow and it seems that unless I use a 3rd party framebuffer store shader, I simply can't do it. Windows users have many options for this (shaders_p, the ctl shaders, simplepasses, etc) but none of these shaders are available on the mac platform.

Is there any framebuffer Store shader available for intel mac?

Sorry if I sound ignorant, I haven't actually managed to do this yet. Documentation on this subject is sparse at best...

Thanks!
__________________
Chad Gleason
Creative Director
Outpost 12 Studios
 
  06 June 2008
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 04:09 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.