Trouble w/ Displacement. MudBox+XSI

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  05 May 2008
Trouble w/ Displacement. MudBox+XSI

I've attached a screen shot showing the problem I'm having. I'm continuing to work on this, trying to find a solution, but I thought I should post a picture to see if someone might be familiar with this issue and could offer advice.

The mesh is pretty smooth at sub-D level 1 and renders quickly. I find it interesting that the model has this much detail in the render but still looks polygonal.

I've looked through tutorials and the reference manual that I have.

I'm using a 32-bit FP map. With some settings I notice a lot less detail present, even though I subdivide the mesh up another level. I also notice seams along the UV seams.
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File Type: jpg tmp.jpg (79.7 KB, 67 views)

Last edited by wavez : 05 May 2008 at 02:43 PM.
  05 May 2008
I've uploaded a ZIP archive with my SCN and TIFF image file. The image is 32-bit, measuring 2024x2024, so the ZIP file is 10.2 MB.
  05 May 2008
I forgot to include that I am using XSI 5.0.

I spoke with someone using XSI 6.5 and he said the files render fine for him, so maybe I'm just out of luck.
  05 May 2008
5 had some displacement issues that could turn out exactly like that.
I know it sucks as far as advice goes, but your best bet right now would be to upgrade
Come, Join the Cult - Rigging from First Principles
  05 May 2008
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