CGTalk > Techniques > Character Rigging
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 05-10-2008, 05:56 PM   #1
New Member
Aaron Stamps
Savannah, USA
Join Date: May 2008
Posts: 1
Rigging a flying squirrel

Hey guys,

I have to rig a flying squirrel for my senior project, and was wondering if someone could point me in the right direction. He's more of a cartoony flying squirrel and will also need to walk on his hind legs and use his front legs as arms and hands, while also being able to run on all fours and glide. I imagine I would have to create a quadruped rig and a biped rig for that.

The thing I need help with is rigging the loose skin that the squirrel's use to glide with. Are there any ideas on how I can go about accomplishing this? Thanks!
Old 05-12-2008, 06:11 AM   #2
Boucha's Avatar
Suchan Raj Bajracharya
riGGer / TD / MenToR
Puppeteer Lounge
Kathmandu, Nepal
Join Date: Jan 2008
Posts: 573
Send a message via MSN to Boucha


May be you can use softbody dynamics to simulate the wing in combination with deformers and cleverly placed joints...Also using expressions and set driven keys can automate the process.
Remember that its quite challenging to make a stable quadruped rig which can walk on two legs and fly (glide). So, you might need to develop many corrective blend shapes...
Old 05-13-2008, 07:28 AM   #3
Blender Developer
Joshua Leung
Christchurch, New Zealand
Join Date: Feb 2007
Posts: 20
You might be interested in checking out the rig for "Frankie" that was used for the Peach project ( The rig (and all of the other production files) are currently not released yet, but they will be in a few weeks when the DVD's have been sent out.
Old 05-13-2008, 07:28 AM   #4
CGTalk Moderation
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:41 PM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.