May June rigging challenge is a GO

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 05 May 2008   #1
May June rigging challenge is a GO

Ok, so here we go again.
This challenge is a bit more complex than the previous ones, as you will be creating a realistic eye setup



www.toddwidup.com/downloads/mayJuneChallenge.rar
1 eye model, and 3 different resolution sockets..low, med and insane

you job is to rig the eye and get realistic motion around the socket..so up/down motion, everything.

the different resolutions are so you can do it on the med res if you want and then use a displacement (NOT A NORMAL MAP, MUST BE DISPLACED) to the high res

-todd
__________________
Good . . . Bad . . . I'm the guy with the gun.
-Ash

<.|.. My comments are not those of my employer(s)
 
Old 05 May 2008   #2
cool, sounds like fun
 
Old 05 May 2008   #3
downloaded. i will start today.

cheers!
__________________
http://www.douglassoares.com
 
Old 05 May 2008   #4
Good idea! I`ll try to contribute!
(Please god give me time to participate)
__________________
Digital Characters R&D - Suntoucher Labs
 
Old 05 May 2008   #5
The objs don`t seem to be powers of each other face count wise. So is it part of the challenge to create decent displacement maps for them anyway?
__________________
Digital Characters R&D - Suntoucher Labs
 
Old 05 May 2008   #6
they should be, they were all created and exported from mudBox

One thing I forgot to mention, you are allowed to recreate the Eye Geo itself, but not the faces.

-todd
__________________
Good . . . Bad . . . I'm the guy with the gun.
-Ash

<.|.. My comments are not those of my employer(s)
 
Old 05 May 2008   #7
I re-downloaded the file, but still the medium face count doesn`t seem to be a power of the low res. There seems to be a face missing on the nose. Please check the image
I tried to load the high res onto the medium res in zbrush, but that didn`t work so far : (
Any hints ? TIA
EDIT: I don`t have access to mudbox, so I can not check it there
__________________
Digital Characters R&D - Suntoucher Labs
 
Old 05 May 2008   #8
hmmm, I will have to have the modeler re-export them

-todd
__________________
Good . . . Bad . . . I'm the guy with the gun.
-Ash

<.|.. My comments are not those of my employer(s)
 
Old 05 May 2008   #9
Originally Posted by twidup: hmmm, I will have to have the modeler re-export them

-todd

that would be really great! Thanks in advance!
__________________
Digital Characters R&D - Suntoucher Labs
 
Old 05 May 2008   #10
or you can fix it yourselves, as every package has a way to patch a polygon

-todd
__________________
Good . . . Bad . . . I'm the guy with the gun.
-Ash

<.|.. My comments are not those of my employer(s)
 
Old 05 May 2008   #11
okay, I`m out.
__________________
Digital Characters R&D - Suntoucher Labs
 
Old 05 May 2008   #12
Unhappy

Means v just have 2 rig the eyes right??
n v have to set driven keys for up/down movement in eyes m i right??
bcoz i also wan to participate in this challenge...
and what's the time-limit can u tell me?
 
Old 05 May 2008   #13
challenge is open till the end of June.
you can rig it how ever you want to get the job done
speed of user interaction is not an issue.

-todd
__________________
Good . . . Bad . . . I'm the guy with the gun.
-Ash

<.|.. My comments are not those of my employer(s)
 
Old 05 May 2008   #14
first time m thinking to participate so plz excuse if some problem ...
n can i post my work???if yes then where??over here only or in WIP thread??
n also at the end we just have to submit video of the eyes that hows it functioning or we also have to show the video that how we made that rig??

Last edited by krutika : 05 May 2008 at 03:26 AM.
 
Old 05 May 2008   #15
yup, I encourage people to post their wips. just create a thread with your name and the challenge in the title in this forum and yup, justpost a video

-todd
__________________
Good . . . Bad . . . I'm the guy with the gun.
-Ash

<.|.. My comments are not those of my employer(s)
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 10:08 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.