deflector doesn´t effect particles locked on surface

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Old 04 April 2008   #1
deflector doesn´t effect particles locked on surface

Hey there,

I have a problem with some particles.
I have an animated shape, which moves through a deflector. I emitted particles on the shape, which are locked on it.
Now I want to start a new event, as the particles move through the deflector. But they don´t change their state.

Is there a solution for this?


Old 04 April 2008   #2
It should work just fine. Do you have a Collision Test n then send the particles to a new event? mayb would be easier if u post a screen capture of yo Flow.



Old 04 April 2008   #3
here it is.
very simple but doesn´t work.
Attached Images
File Type: jpg pf_bullets.jpg (68.5 KB, 21 views)

Old 04 April 2008   #4
The only thing I can think (from yo pic, it looks like the emiter is a bullet), the animation may b too fast goin through the deflector. have u tried to change the Integration Step on yo Flow. For something like 1/4 of a frame.



Old 05 May 2008   #5
Leave the particles locked on and spawn new ones, from the ones that are locked on, at the collision event.
Old 05 May 2008   #6
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