End Of The Line, Werner (3D), (3D)

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Old 05 May 2003   #1
End Of The Line, Werner (3D), (3D)



Title: End Of The Line, Werner (3D)
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Let me know how I can improve.
Thanks
image
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-=Werner=-

 
Old 05 May 2003   #2
Beautiful image!! Great work on the lips! The only thing I don't like is the colour of the bracelets on the right wrist... great otherwise!
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Old 05 May 2003   #3
OMG!!
This is fantasic stuff!!!

MORE!!!!MORE!!!
 
Old 05 May 2003   #4

bravvvvoooooo !!!

really front page quality....
i give you 5 star !!!!

but have to agree that i stoo dont like the color of the bracelet ..
 
Old 05 May 2003   #5
as you mentioned the elbows are not that good, but over all: beatifull work indeed.
respect.
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Old 05 May 2003   #6
IMPROVE ?
Where, there is not to much ?
The modeling is great, "the cloth, damn give us somemore info"
The texturing is great too, I would work on the skin texture, the texture looks great on the head but there is just something wrong on her arms (specularity and glossiness).


Is it Irene from NT ?
 
Old 05 May 2003   #7
Front page, front page
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Great!
 
Old 05 May 2003   #8
Excellent awesome work !!!! Show us more renders please !!!!
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Old 05 May 2003   #9
...and wires, and specs, and.....
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Old 05 May 2003   #10
PLEASE send this to me for teh gallery.....I think this would make a great LW ad

also send in to Expose.....it has to be in that book!
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Old 05 May 2003   #11
very nice, I too wanna see some wires
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Old 05 May 2003   #12
Thanks for the comments guys

robinson : the cloth was done with a gradient set to incidence angle, in the color slot. Nothing special :-) I added a 500 um crumple procederal texture in the bump slot.

proton : I will send it to you as soon as I'm done with the background and elbow changes. I'm also busy with a radiosity render to see what it looks like. It should be done early next week. Hey, have you seen this site, proton?
http://www.grafx.co.za
We are trying to get more people in South Africa, to realise that Maya is not the only 3d application ever written. :-)

Facial Deluxe: cool, I'll post more angles, wires and close-ups soon.

The more I look at it, the more I want to change her pants....or not change them, but rather model the pockets in stead of using bump maps.
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-=Werner=-

 
Old 05 May 2003   #13
Very nice work! Maybe the specular highlight on the right arm is a bit too hot.
The right index finger that touches her face appears of be a bit double jointed as it bends a bit unnaturally backwards.
The folds in her top blouse material tend to give the appearance of folding down to her right and away from gravity as if a wind is blowing at it yet the white fur appears unnaffected. The pant bump texture looks a bit smeared, i.e. the right pocket opening. The rim lit portion of the left breast peekaboo effect makes the blouse appear more see through on the left side and hardly at all on the right portion of the blouse.

 
Old 05 May 2003   #14
This is stunning work!
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Old 05 May 2003   #15
Re: character: end of the line

Quote: Originally posted by Werner

Let me know how I can improve.
Thanks


Great modell and texture Only Critt: the skin on the arms is a little too shiny.

Limbus
 
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