character: WW2 ZOMBIE

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  05 May 2003
character: WW2 ZOMBIE

drawn then colored in photoshop with a wacom.

please critique!






http://www.angelfire.com/punk4/suttercane/zombie.jpg
__________________
"do you read suttercane"
 
  05 May 2003
In my eyes it looks really good!!

Nice fleshcolor.

But I think the teeth and the dogtags are a littlebit to small.

Perhaps you will become as good as I am
__________________
A signature?

I don't need this!
 
  05 May 2003
hey,

great texture!! and the eyes are great.
But i think it's a bit flat except for the helmet.
 
  05 May 2003
Send him back to wolfenstein

Well the face could use some more highlighting, well actually the whole picture. The nose does seem a bit to small and a bit far to the left and its to small.

The straps are in a very unrealistic position. Now someone would say hey, the guy is moving from the right to the left (from our point of view) but the dogtag is hanging streight down.
The dogtag or the straps are not hanging the correct way (due to gravity).
That was the crit


The image still has something. My final words would be:

"Not impressiv or smashing, not crap and not noobish (if that would be a word ). Keep working on your skills to get better."
__________________
--- The White Knight is talking backwards
 
  05 May 2003
thanks for the replies!

m-d-freezer: haha... i hope to be as good as most of the people on CG Talk one of these days. Lot's of amazing talent in here. Thank you!


bumskee: yea one skill i need to practice is more accurate lighting. My lighting seems to change with every layer due to I use a really low opacity. Things get messy looking. Thank you though!


Prs-Phil: I see what you are saying about the straps and dogtags. Thanks for the comments... at least it's not crap! ha...

thanks everyone
__________________
"do you read suttercane"
 
  05 May 2003
Hey, this is cool! I like the textures, especially on the face and helmet. You've got something good going on here--I think it just needs to be pushed a bit more to take it to the next level. Mainly, I'd recommend using a background, even a simple one, and doing that first, so you get some sense of setting, and so you will have it easier when you establish your light source. For an image like this you need drama, and for drama, you need more distinct lighting.

Caravaggio is a good painter to study for dramatic lighting.

Critiques aside, though, this is cool work! And thanks for your very kind comment in my zombie thread, too!
__________________
Dignity isn't important. It's everything.

www.gorblimey.com - art
www.rattysghost.com - personal
 
  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 09:24 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.