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Old 03-09-2008, 08:36 AM   #1
Boucha
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Question Baking animation...

I wanted to know if I can bake out the animations from a rigged character...so that I can import the baked animated geometry to other files, which works even without a rig...
 
Old 03-09-2008, 02:13 PM   #2
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Hi Boucha...
Sure you can import the baked Geometry to another file and it will work without the rig as each of the vetices of the geometry are keyed.

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Old 03-10-2008, 03:53 AM   #3
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Question

Hey thanks for the reply bro....But I wanted to know the exact procedure for that...Can you give me a step by step process for that...

thanks in advance....
 
Old 03-10-2008, 08:43 AM   #4
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Talking

ahhh.....it was really easy...I figure it out myself....

thanks anyways.....
 
Old 03-10-2008, 08:43 AM   #5
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