staggered effects in one system

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  02 February 2008
staggered effects in one system

I'm pretty sure this has to be possible i just dont see how it works.

this is what i intentd to do:

1)birth 124 particles at a random rate over 300 frames
2)position those particles randomly in world space.
3)when they have reached their intended position, pause for a a few seconds
4)move my particles into a grid formation(18x8)

Is it possible to do this all in one system and how might i think about setting it up?

i am baffled

thanks guys
  03 March 2008
What you want to do is use a script operator to store the position you want the particles to end in using the vector channel, then set your flow up and add a find target operator and choose vector channel as the target rather than the find target icon.
Have a look on Allan McKay's site, there is definitley a tutorial on it, cant remember which one though. sorry!
  03 March 2008
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 09:16 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.