DWIII - 3D - ColdKodiak - Sexxor Cist

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  02 February 2008
DWIII - 3D - ColdKodiak - Sexxor Cist

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Last edited by ColdKodiak : 03 March 2008 at 12:27 AM.
 
  02 February 2008
Very lucrative design...yet it looks kinda.....robotic....kinda pushing the regulations on this subject....but really if he is made of highly polished rock and armor....then u r going to have a lot fun working on this character. Goood start! Keep going!
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  02 February 2008
I agree with Zelenkov, but keep going. This is certainly one of the more original designs around, so it should be fun to watch!
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  02 February 2008
Wow..i am really digging this man! (getting deeper) VEry original indeed. Nice strokes too man!
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  02 February 2008
Literally had to sneak this in during work.

At this rate I'm going to have to dedicate some time to actually get this done...



still just playing around with this shape. I'm still leaning towards my initial sketch, just need to find a suitable rune or artifact for this guy.

I'm confident that I can adapt the machine like qualities of this thing into something suitable.
 
  03 March 2008

Well I'm tarded if disqualified.
I should have gone with a more straight forward design towards the theme.

This is an invoker btw. Plunges those pyramids into the ground, and lava or fire erupts around enermy. Can also cast fire from the top of its body.
The shell will be dark rock/sandstone, tied up with bits of leather and metal. Should be interesting if I get it to look right.

his? name is Sexxor Cist.

Last edited by ColdKodiak : 03 March 2008 at 03:10 AM.
 
  03 March 2008
very unique creature design. Loving it! I will be watching this one
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  03 March 2008
wow! far fetched design! :) I had been waiting to see you in the war.
the silhouette is great! how about some moving parts or slight transformability?
good luck!
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  03 March 2008
totall mad. truley.
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  03 March 2008
Cool design!
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  03 March 2008
hey looks really nice...the..mhh..."illuminatibug"...i can't imagine the organic anatomie of that creature of will it get more then 2 arms+legs?
i am anxious to the 3d mesh...go on! looks great!
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  03 March 2008
sickness is what i call it. awesome character, this is going to bring a lot of attention to cgsociety.
 
  03 March 2008
Thanks guys, crits and kind words (and bad words) help keep me motivated

As for transformability, I do indeed have some areas that I plan to do things for attack purposes. I'm pretty cool with poly count so far, so it should be hawt.

Anyways, here's some roughs on the model as I'm just fleshing it out.
A lot of the 'accessories' aren't modeled in here yet, and I'm still figuring out some areas, so excuse the fact this isn't 'pretty' yet.
When i'm done here, Zbrush next.
Hazzah!



 
  03 March 2008
Woah didn't see this one coming, very original and awesome.
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