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Old 02-20-2008, 12:17 AM   #1
FrozenSceptre
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DWIII - 2D - FrozenSceptre - Jacob

updaHey there, this is my first attempt at Dominance War. I hope to learn a lot from this. My character will be:

Name: Jacob
Race: Birdthing
Class: clericon
Artifact: dagger, Ice/Water

Latest Update:








*Cancelled*
Name: Jacob
Race: Human
Class: Warlord
Artifact: Sword, Ice/Water


I might change the name if I come up with something better that I like. I'll put up some of my concepts a bit later. I'm still not satisfied with what I have so far.

Last edited by FrozenSceptre : 03-05-2008 at 11:00 PM. Reason: update
 
Old 02-20-2008, 07:40 PM   #2
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Update

*Cancelled*
So here is what I have come up with so far. The sword creating an extra layer of ice for Jacob for protection slowly over time. but is it just making him a cool ice armor or an icy tomb. Well I havn't decided.




1. My first go at his armor. I didn't like the fur so I got rid of it
2. I decided to go with more of a design with the ice.
3. I decided I need more ice. Big chunks of it, but it didn't look right
4. Number three got me thinking of a new angle for the ice. I wanted to make it look like it was consuming him.
5 and 6. Kept trying different little things.
7. I worked a bit on the armor.
8. What I have at this point with larger ice chunks.
9. To see the armor without the ice on it

Last edited by FrozenSceptre : 02-24-2008 at 08:56 PM.
 
Old 02-21-2008, 01:44 PM   #3
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*On hold*
Here is an update. I added more ice and a bit of design.


Last edited by FrozenSceptre : 02-23-2008 at 10:52 PM.
 
Old 02-21-2008, 05:40 PM   #4
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Whooooa, this is pretty rad, man! I really dig the armor in 7 and the most recent update. Can't wait for more soon!

And haha, would you have guessed that both our characters would end up with beards? It only makes sense, if you ask me. They're warriors. No time for shaves.
 
Old 02-22-2008, 10:38 PM   #5
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StaticPen: Ya I really like beards

*On hold*
I did a few sketches for the sword and it sheath. I altered the sheath to make it easier to get the sword from your back. All you have to do is lift it about an inch and swing it to the side and over your head.


Last edited by FrozenSceptre : 02-23-2008 at 10:52 PM.
 
Old 02-23-2008, 02:57 AM   #6
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*On hold*
I gave Jacob a helmet and did this quick drawing(actually isn't quick, I draw rather slowly).


Last edited by FrozenSceptre : 02-23-2008 at 10:52 PM.
 
Old 02-23-2008, 07:21 AM   #7
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Looks okay, but I think it might look a bit better if you put that shoulder guard on the other side. Right now that thing's drawing more attention than the sword arm, and that's not good.

Keep workin' and update us on your progress!
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Old 02-23-2008, 11:22 AM   #8
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Quote:
Originally Posted by Swizzle
Looks okay, but I think it might look a bit better if you put that shoulder guard on the other side. Right now that thing's drawing more attention than the sword arm, and that's not good.

Keep workin' and update us on your progress!



Thanks for the comment, I really didn't know if I was going in the right direction with him so I just kept pushing it. I'll try moving the shoulder guard. I actually started another concept and havn't decided yet on which one to go with. Here is what I have so far.

Name: Jacob
Race: some birdthing
Class: Clericon
Artifact: The dagger, Ice/water


This Jacob uses water to heal his allies and Ice to bind his foes. He carries the bottles of water to help heal those extra tough injuries or a quick source of water to change to ice for a protective sheild.

 
Old 02-23-2008, 09:21 PM   #9
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Shoulder armor... hmm. It depends on the fighting stance, really. Which stance does Jacob use, and which arm faces his enemies? Whichever arm is forward, I'd think that should be which arm the shoulder guard is on. I've seen fine character designs with single shoulder plates on either side relative to the swinging arm.

And the sheath, dude, that is pretty rad. I really like that idea.

Anyway, this second Jacob reminds me of Ridley from Metroid. haha. Whichever you choose, have a good time with it.
 
Old 02-23-2008, 10:49 PM   #10
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Quote:
Originally Posted by staticpen
Shoulder armor... hmm. It depends on the fighting stance, really. Which stance does Jacob use, and which arm faces his enemies? Whichever arm is forward, I'd think that should be which arm the shoulder guard is on. I've seen fine character designs with single shoulder plates on either side relative to the swinging arm.

And the sheath, dude, that is pretty rad. I really like that idea.

Anyway, this second Jacob reminds me of Ridley from Metroid. haha. Whichever you choose, have a good time with it.


Thanks for the comment, I really liked the sheath too. Oh well, I could probably use it someother time.

I have been working om the equipment for Second Jacob.

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Old 02-24-2008, 01:21 AM   #11
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I did a quick Sketch of my second Jacob. I've never really done wings before so it will take me awhile with those. tell me what you think.

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Old 02-24-2008, 09:01 PM   #12
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I've decided to work on second jacob from now on. Here is an update. I added color and some more detail.

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Old 02-24-2008, 09:23 PM   #13
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Mmm, I like the direction you've taken with him. I'm a little puzzled about the dark tail-ish bit though, cause his arms and everything are white. His upper body looks like a snow/ice monster and stuff, but when I look at his tail thing I think of an earth worm. I dunno. I think a draft of him with reverse-joined legs (like a raptor/t-rex/cat) could look cool. That'd be something to throw into the conceptual mix.

Good stuff!
 
Old 02-26-2008, 08:49 PM   #14
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Here is the Dagger artifact and its sheath. I will make it a bit older looking a biy later. The long end glows when jacob is controling water. the short end glows when he is contoling icy. The whole thing glows when he is healing or protecting.





and a little illustration I did for fun.


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Old 02-29-2008, 09:03 PM   #15
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This is a minor update. I just tweaked and changed a few things here and there.

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