DWIII - 3D - vince22 - Luminious

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
Old 02 February 2008   #1
DWIII - 3D - vince22 - Luminious

latest update:

race: angel

class- warlord

artifact weapon - Light/Holy

good luck all

Last edited by vince22 : 03 March 2008 at 01:41 AM.
Old 02 February 2008   #2
I like angels. And the small wing proportion makes flying more magic than physics.
"Second to the right, and then straight on till morning."
Old 02 February 2008   #3
innactpro - yeah, go angels!

modeling update:
Old 03 March 2008   #4
Old 03 March 2008   #5
body change
Old 03 March 2008   #6
sex change operation
Old 03 March 2008   #7
revised concept art, modeling update:

Old 03 March 2008   #8
Old 03 March 2008   #9
as a man i gotta say that i like the female design better off course but i dont know about sculpting the feathers.. i think they would like way coller in the clasic way of making something like that which is texture planes perhaps just in the tips
Experience is what you get when you didn't get what you wanted.
-Randy Pausch
Old 03 March 2008   #10
Octostatue-tried to incorporate fem angel design elements in this interation. will definetly try alpha planes for the wing tips, thx dude.

Old 03 March 2008   #11
wings temp, still experimenting.

Old 03 March 2008   #12
started generating the normal maps and have almost finished retopologizing. The model is now sitting at 7976 triangles.

i used xnormal for the hard-surface stuff, and zmapper for the organic stuff

the normal map is resized from 2048x2048, and there are some empty spaces still in the map. i'm still experimenting with the wings and will probably need those empty spaces.

screenshots captured from max:

Old 03 March 2008   #13
started work on the texturing, preview view from xnormal

and a render from scanline

Last edited by vince22 : 03 March 2008 at 06:03 AM.
Old 03 March 2008   #14
final entry

Old 03 March 2008   #15
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 09:02 PM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.