CGTalk > Techniques > Modeling
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 02-08-2008, 03:01 PM   #1
chrchaves
Veteran
 
chrchaves's Avatar
portfolio
Josue Chaves Fernandez
Josue Chaves
Universidad veritas
San jose, Costa Rica
 
Join Date: Apr 2006
Posts: 74
High poly models to low poly version

Hi everyone,

It´s been a while now since I´ve been looking how to animate a high poly character with a low poly version model, specifically , for a zbrush_maya pipeline, however, i can´t find the answer anywhere
I´ve found how to convert details from zbrush as a desplacement, but not how to reduce the polygonal count, so I´ve decided to call cgtalk travelers for aid
If this is really not a conspiracy of ILM against me and you help me, we will all dance hand by hand in our proper country´s tradicional outfit with a smiling sun and a rainbow as a background, if you don´t, the world will turn out just as in those Robocop movies.

Anyway, thanks for the help!
 
Old 02-29-2008, 03:53 PM   #2
pckhoi
Veteran
portfolio
Phạm Cao Khôi
Da Nang, Vietnam
 
Join Date: Jul 2006
Posts: 52
Send a message via Yahoo to pckhoi
Check it out man
http://www.3dtotal.com/team/Tutoria...ng/mudbox05.asp
.Hope the concept work for you.
 
Old 03-02-2008, 04:21 AM   #3
chrchaves
Veteran
 
chrchaves's Avatar
portfolio
Josue Chaves Fernandez
Josue Chaves
Universidad veritas
San jose, Costa Rica
 
Join Date: Apr 2006
Posts: 74
thank you very much pchoi
 
Old 03-06-2008, 04:54 AM   #4
pckhoi
Veteran
portfolio
Phạm Cao Khôi
Da Nang, Vietnam
 
Join Date: Jul 2006
Posts: 52
Send a message via Yahoo to pckhoi
It's Pckhoi not Pchoi man, carefull
 
Old 03-06-2008, 04:54 AM   #5
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 10:17 PM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.