3D Intro for 2D shooter :D

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Old 01 January 2008   #1
3D Intro for 2D shooter :D

Hi there...

I'm currently working on some animation for a new client – it's a 2D shooter. Thank heavens, we're cooperating just fine so far, and he isn't punctilious like most people are, but is mostly satisfied so far.

Now, I know you'll all upstart and complain about the design of the ships (I dislike them also), but it was explicitly demanded they should be modelled to resemble fish–organic–like appearance.

The intro is 95% finished and there are currently two same versions, but with different music template, so apart from comments on the intro, I’d like you to comment which music template is better.


(800x600, 20 MB)
Now it's the time to be extreme!
Old 01 January 2008   #2
did your client give you permission to be posting his product on the internet?
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Old 01 January 2008   #3
Originally Posted by KyleG: did your client give you permission to be posting his product on the internet?

Yes, don't worry mate.

He said that he has no problem with that.
I can put video even in my demoreel.

Any comments and critics about animation?
Now it's the time to be extreme!
Old 01 January 2008   #4
Okay, just checking. Overall the ships feels a little slow and static. I would look at some reference of jets, WWII fighters and the ship animation in the star wars movies
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Old 01 January 2008   #5
Hey! I like the design of the ships! I agree with the previous post though, everything feels just a bit too slow. It's missing...a lot of cool stuff! The main thing I noticed in the whole video was the ship scanning a rock, and a couple of explosions. Where's the speed? Where's suspense? The coolest thing was following the rocket, but that could be at least twice as fast! So...maybe the 2d game is going to be kindof slow and typical...that doesn't mean it can't have an awesome intro!

All the models, textures, and lighting look great....just give it some thrill factor!

Keep up the good work, I can't wait to see how it turns out in the end!
Old 01 January 2008   #6
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