Semi-Low Poly Sports Car

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  04 April 2002
Semi-Low Poly Sports Car

Here's a car I just finished for the fun of it. It took about 10 hours total to model and UV texture the model. I used Lightwave 7.0, Photoshop6 and an Intuos2. If anyone wants to see it, I'll post a 360 degree model spin when it gets done rendering. The first two pictures are LW renderings with radiosity and the third is a compilation of Modelor screen grabs.

-------Josh Neuman-------
--------2d/3d artist---------
  04 April 2002
I'd have to say that's a pretty good start, but if you go under "Game Info, Cars" on this page, you will see other car models with about the same poly count....
  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
  share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 01:05 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.