|04 April 2003||#1|
simulating fluid w/ curve flow?
im attempting to make fluids flow through semi-transparent tubes as shown. problem is, im having difficulty getting the fluids to clump together properly to simulate a fluid. i just end up with these marching lines of spheres.
i haven't been able to get springs to work in this case either.
how can i alter the density of the particles on curve flow?
nothing is true; everything is permitted
|05 May 2003||#2|
digital artist, 3D
First of all u need to use biger particles,
and random size.
Add particleShape1.radiusPP attribute
(you can find it among other special particle
Use expression in creation like
particleShape1.radiusPP = rand (.2.2)
This you need to experiment to get a right size.
And very important, use blobby particles,
and raise threshold high, maybe 5 or more
depending on size of your radius, size of
Hope this helps
|01 January 2006||#5|
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