normal shading with AO or SSS

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Old 11 November 2007   #1
normal shading with AO or SSS

Hello guys, I'm working on maya 2008 with MR and I'm looking for a way to render killeroo normal network with sss or ao on a mesh
Normal alone works fine but i can't figure out a way to get AO or sss working with it
Any help would be very appreciated.
ps: i read somewhere this is possible with a phenomena/ but i don't have this scripting knowledge yet to work it out
Please could someone shed some light on my answer ?

Last edited by Pickman : 11 November 2007 at 06:43 PM.
 
Old 11 November 2007   #2
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