How (Weight Map in Messiah)?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  04 April 2003
Angry How (Weight Map in Messiah)?

Hi Every body.

I'm new in Messiah Animate so i have simple qustion.

How i can do Weight Map in Messiah. so i can get a better joint like in fingers?.

Thanks.
__________________
___________________
Loading...
Please Wait.
 
  04 April 2003
first thing first. Play around as much as you can with the placement of those bones. If you're snagging geometry from other fingers, hop back in your modeling program and separate the fingers more. If you're still not getting the desired deformation, add some small control bones to correct it. OR you can play around with metaEffectors.

there aren't any "actual" weight maps in messiah YET. But messiah bones are very powerfull in controlling what you need.

hope that helps



-mG
 
  04 April 2003
In 3.3, there are weightmaps

Its the meta effectors, it was used so that you can weight without being tied to either lw or maya for weight maps.
the weights are painted by spheres that you pull over teh area you want weights. Though its hardly ever used because messiah bones are so good.
__________________
Animator
Maya | Lightwave | Messiah
www.flarenova.com
 
  04 April 2003
HELLO ALL.

Thanks mg3d for your responce.

and also to Kricket.


Weight Map can save a lot of time to tweaking deformation.
but Extra bone really can solve my problem thanks.

about meta effectors maybe can solve this problem but for me it's hard to control it...

thanks again.

BTW:sorry for lating in responce.
__________________
___________________
Loading...
Please Wait.
 
  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 05:48 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.