10 October 2007 | |
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wireframed
portfolio
Andrei S
Finland
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Cant find info
So my problem is that I am using mudbox for first time and cant figure out couple of things(yes I have read help and watched tutorials).
I have subdivided base head mesh 2 levels and added third level to eyes, mouth and eyers. How do I bring rest of the head to 3 third level(if thats necessary) without artifacts and create displacment map for rendering. |
10 October 2007 | |
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Lord of the posts
portfolio
John Doe
freelance
Czechia
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Step down to level 2, select the other parts and subdivide again. There won't be creases, because when the displacement map is created everything will be subdivided to the highest level anyway.
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10 October 2007 | |
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Expert
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