Mia Cutout Opacity in Maya 2008

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Old 10 October 2007   #1
Mia Cutout Opacity in Maya 2008

Just ran into this strange thing:

I have a car with some black borders around the windows and they are in the center cut out - mia material with a texture mapped to cutout opacity. Works fine in Maya 8.5,
but if I open the very same scene in Maya2008 the windows are black - the cutout doesn't work anymore - all the connections seem to be intact though?

Ideas anybody?

 
Old 10 October 2007   #2
make sure you check Alpha is Luminance in your file texture
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Old 10 October 2007   #3
Originally Posted by Ash-Man: make sure you check Alpha is Luminance in your file texture


YESSSS! That's it

Thanks a lot!

Sooo - do you happen to know why in 2008 you have to flick this little switch, while before you didn't?
 
Old 10 October 2007   #4
2008 had changed the way it read the Alpah, you can make Maya read the OLD way by going to the pref > under rendering and use OLD maya style

so you dont have to od that everytime
It's in the DOCs under "what's new"
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Ash-Man
www.PixelCG.com
www.PixelCG.com/blog
 
Old 10 October 2007   #5
Duh - I remember reading about it, but completely forgot...

Thanks
 
Old 10 October 2007   #6
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