Maya avi's

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Old 04 April 2003   #1
Maya avi's

how in the world of great cg artists do you get maya to render smaller avi's if you are a one man team you can only render a certain amount du to the avi's extreame file sizes. I have bink and would like to use other formats than .bik or .exe for my animations. you know like mpeg or something. or can I just make maya render in smaller file sizes to begin with.

I hope 5 lets u render to really small mpg's
Old 04 April 2003   #2
Never ever render directly to *.avi if your render crashes at 99% your screwed !! always render to squenceds images files and stich togther afterwards.
Old 04 April 2003   #3
what kind of appz do you suggjest to use for the stichage.
Old 04 April 2003   #4
if you can affoard it adobe permiere is great.
Old 04 April 2003   #5
I always render out to an image sequence. It makes it a lot easier to fix something if you have to, say that frames 50-180 screwed up, just render those frames, and continue your preview.

To create the final movie I use a program called virtualdub, it supports tga and bmp sequences, and its very easy to use and allows you to convert to just about any compression method. The best part is that its free.
Old 04 April 2003   #6
cool better than premier. no offense. but I tried it once and I had a problem. whenever I exported something it would say that it would take something like 30 hours.(but that is for a 30 min vid) still that is a long time. later after I gave up the premiere stuff someone told me that i had to change the quality settings. some begginner huh.

but cool it is free.

that you for all the info
Old 04 April 2003   #7
You must have set some wacky settings if you got everthing right it shouldn't take to long all things considered..

You can download a full working free 30 day trial from the adobe site.
Old 04 April 2003   #8
When i have a set of image sequances, i use "Quick time Pro" and open it in there at the frame rate, and then save it as a Self contained movie before i start my edit.

The Self Contained Movie won't play mind you....Just use it in your editing software like a regular clip, and it'll turn out nice and fresh when you write the final result.

Quick Time Pro....Not Quick Time.
Old 04 April 2003   #9
but does anyone know why maya does this to avi's that is weird.

but i have decided to render animations as an images sequence.
what image file formatt do you reccomend
Old 04 April 2003   #10
Its because maya does not use any sort of compresion to keep the quaillty of the image up and the render speeds.

I usually use .tga and out put the alpha channels as well.
Old 04 April 2003   #11
just curious what the differences between .tga and .tif are?
ive been using tifs for production work, which gives alpha & z-depth at (theoretically) losless quality.
nothing is true; everything is permitted
Old 04 April 2003   #12
We are looking at getting either after effects or premier here at work. I was wondering if both programs could compress images to movie files.
Old 04 April 2003   #13
best for that:

check out the following page:

they fo frame cycler wich is quite inexpensive for what it is able to do..
on the one hand frame cycler is an image sequence viewer with basic comp ideas, handles sound and can convert image sequences and movie files to all major formats. it can crop and resize your images on the fly.


(example: it reads full PAL .pic files (720x576) directly from my ATA100 western digital drive in real time (25 frames per second) - 1 meg per image file)
conversion is the fastest that i know - even to movie files.
it even plays back IMAX 4k images with 25 frames a second after loading them to ram. (on a geforce 2 quadro pro card that i have here)

really worth a look and a buy!


Old 04 April 2003   #14
a small follow up:
i just talked to the boss of the company that does frame cycler:
right now the smallest version they offer is the professional version vor 199$.. may sound a lot but worth every cent..


Old 04 April 2003   #15
Quote: Originally posted by greek_fire
just curious what the differences between .tga and .tif are?
ive been using tifs for production work, which gives alpha & z-depth at (theoretically) losless quality.

I personally stay away from tiff. It is a really loose standard and different programs write and read it differently so stuff gets screwed up in it. It is realy meant for print work. If at all possible, stick with IFF if your compositor supports it(most do). After that I would go with SGI or TGA(none of these support an embedded z file, only alpha). All of the formats maya outputs are lossless except for jpg and gif.

>>We are looking at getting either after effects or premier here at work. I was wondering if both programs could compress images to movie files.

Both of them work fine. If you want to just quickly preview then go with frame cycler like alexxx sugggested. It is totally worth the $199 price tag. It outputs avi and quicktime files, does 2:3 pulldown(really fast), will downrez the files to playback in ram on the fly(like shake), command line is available so you could quickly script it to automate the output a bunch of mov/avi files. If you just want to compile a bunch of movie files then I would just use quicktime pro. It is only $30 and is much faster than using premiere/afterfx to make movie files(framecycler kicks its ass, but hey, its only 30 bucks).
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