CGTalk > Software > Lightwave 3D
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 04-07-2003, 05:52 AM   #1
PaulyBarnes
Hu Flung Poo
 
PaulyBarnes's Avatar
Graphic Designer
 
Join Date: Mar 2003
Posts: 150
Smile Arcade Cabinet Model Time!

Ok guys, captain newb here and I going to finally take a stab at presenting one of my first (Non-Tut) models on this board... I am open to crits. I know its nothing complex, but its something I absolutely cared about as a child.



What do you think? Ever waste countless hours and dollars on this machine? I know I have. :annoyed:
__________________
- Pauly -


Last edited by PaulyBarnes : 04-07-2003 at 06:04 PM.
 
Old 04-07-2003, 08:42 AM   #2
Mechis
Lord of the posts
 
Mechis's Avatar
Marcus Lee
 
Join Date: May 2002
Posts: 779
Hey man, that looks pretty sweet. I honestly didn't realize it was a render until I took a second look. awesome work. Did you use a special rendering technique, or is that a normal LW renderer?
 
Old 04-07-2003, 09:16 AM   #3
Pengy
Veteran
 
Pengy's Avatar
Web Developer
 
Join Date: Sep 2002
Posts: 68
Now THAT does bring back a few memories.!!! Oh yes.!!

Nice bit of work there but it would look 50 cachillion times better if it was put into a nice scene. The stark grey bg does it no justice at all. Still, a nice model and render though. Nice 1 !!

Take it easy
Pengy
 
Old 04-07-2003, 09:43 AM   #4
cg_matt
Valiant Knight
 
cg_matt's Avatar
Matt Gorner
Singe's Castle!, United Kingdom
 
Join Date: Apr 2003
Posts: 98
ooooooooooooohhhhh, aaaaaaaaaaaaaahhhhhhhhhhhhh!!!!!



How I'd love that in my flat!

My life revolved around all the Dragon's Lair series & Space Ace!!!

Don Bluth rules!!!

For a minute I thought you were just posting an image of the cabinet!

Nice render!

Two things though. If you can find the side art for the cabinet that would
add a lot to the image.

Try here (I'm sure you know about this site already but in case not . . . )

Dragon's Lair Project

Is the coin slot a texture map? I'd have a go at modelling it, as it looks
a little flat compared to the rest.

Apart from that nice!

"Dragon's Lair <sword slash> a fantasy adventure where you become
a valiant Knight, on a quest to rescue a fair princess from the cluthes of
an evil dragon!!!"

__________________
www.pixsim.co.uk - video tutorials, scripts 'n' stuff


Last edited by cg_matt : 04-08-2003 at 08:39 AM.
 
Old 04-07-2003, 10:22 AM   #5
dies-irae
Lord of the posts
 
dies-irae's Avatar
basilio noris
Switzerland
 
Join Date: Mar 2002
Posts: 568
Send a message via ICQ to dies-irae
WOW!!

in my youth i got REALLY near to buy a laserdisc just to play the game!!!

great render and RACKING GREAT IDEA!!!
__________________
"Never Argue With An Idiot. He'll Drag You Down To His Level And Then Beat You With Experience."
 
Old 04-07-2003, 10:33 AM   #6
PHILL_JAMES2000
Joe Schmo
 
PHILL_JAMES2000's Avatar
3D designer/visualiser
 
Join Date: Nov 2002
Posts: 789
Send a message via ICQ to PHILL_JAMES2000
Nice I did a Galaxian cab a while back and sneaked it into one of my visuals, my boss didn't see the funny side, though I agree with Matt about the coin slot, is it mapped?
__________________
Got XDUGEF?

the time has come, the walrus said...

...an interview with me by Newtek Europe
:)
 
Old 04-07-2003, 01:32 PM   #7
PaulyBarnes
Hu Flung Poo
 
PaulyBarnes's Avatar
Graphic Designer
 
Join Date: Mar 2003
Posts: 150
Thanks all! Yeah, I must regret that the coin-op is not only mapped...but horribly mapped. I haven't finished the model below the control panel yet and I didnt want to have a dead space there so I faked it. I will model it to give it more depth though!

I used Lightwave 7.5 out of the box for this render...I rendered out a 32bit TIFF and placed it on a dull background on Photoshop. Why dull? I honestly have no freaking clue. I should change that when I finish modeling the rest of it. lol.

I appeciate the feedback, keep it coming!
__________________
- Pauly -

 
Old 04-07-2003, 06:20 PM   #8
leigh
blahblah
 
leigh's Avatar
CGSociety Staff
portfolio
Leigh van der Byl
A cog in the wheel
Hertfordshire, United Kingdom
 
Join Date: Feb 2002
Posts: 29,791
That's really cool!

Some suggestions:

- Make the outer black bit (the frame) a little dirty. These things tend to get pretty grimey from people leaning on them and such.

- Make the top image slightly self-illumenated, like it is one of those perspex back-lit efforts. Might look pretty cool

- Add some reflection to the screen.

- the ball on the top of the joystick should be grubby.

- The area with the coin slot looks suspiciously like it is just an image

But otherwise, very nice work
__________________
leighvanderbyl.com
 
Old 04-07-2003, 08:36 PM   #9
PaulyBarnes
Hu Flung Poo
 
PaulyBarnes's Avatar
Graphic Designer
 
Join Date: Mar 2003
Posts: 150
Wow. Leigh the texture queen made a post on my thread...dude... :airguitar

Quote:
originally posted by Leigh
- Make the outer black bit (the frame) a little dirty. These things tend to get pretty grimey from people leaning on them and such.

- Make the top image slightly self-illumenated, like it is one of those perspex back-lit efforts. Might look pretty cool

- Add some reflection to the screen.

- the ball on the top of the joystick should be grubby.


Excellent! I will definately put these ideas into the next stage of the cab!

Quote:
- The area with the coin slot looks suspiciously like it is just an image.


Busted :annoyed: . Yeah, that will be modeled in the next couple of days...I'll make up for it, I promise!
__________________
- Pauly -

 
Old 01-14-2006, 09:00 PM   #10
CGTalk Moderation
Expert
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 11:08 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.