How to model Stuff like these Sci-Fi walls

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Old 09 September 2007   #1
How to model Stuff like these Sci-Fi walls

Hi folks!

I really love the works of Stefan Morrell and I have some questions about his modeling techniques. I mailed him but had no response

So, can somebody tell me what kind of technique is used at this "simple" scene?

Thanks for your help!
 
Old 09 September 2007   #2
Looks, pretty much just like simple extrusions, cuts (not booleans!!) and bevels. Doesn't really require a whole lot other than some time.
 
Old 09 September 2007   #3
Originally Posted by U-238: Looks, pretty much just like simple extrusions, cuts (not booleans!!) and bevels. Doesn't really require a whole lot other than some time.


yup,thats pretty much all there is to it...I'll use whatever tool I can find in 3dmax to get the job done..so I guess it's a case of know your tools & you'll know how to model it

bevel,extrude,inset..vertex mode,poly mode,edge mode...whatever it needs

Cheers
Stefan
 
Old 09 September 2007   #4
Thank you very much for replying!

I just needed to understand your workflow because of your fantastic results. You got one fan more
 
Old 09 September 2007   #5
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