a rig that waddles as it walks?

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  08 August 2007
a rig that waddles as it walks?

I already checked this thread:

http://forums.cgsociety.org/showthr...ht=parent+child

maybe i missed something, but none of those solutions seem to address a waddle walk cycle. basically i need two pivot points for one object, such that, each pivot point drives the other in succession...

it's seemingly simple in theory, but i have yet to figure out a proper solution. any ideas on how to do this?

EDIT: going over that thread again, and i think they came up with a resolution, but i'm still clueless. was hoping it would be easier than that and more user friendly.
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Last edited by amannin : 08 August 2007 at 06:48 AM.
 
  08 August 2007
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