re: Rendering Fluid and Particles - integrating them?

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  08 August 2007
re: Rendering Fluid and Particles - integrating them?

Anyone here played with rendering maya fluids with software particles?
I did a small test and reduced the opacity of the particles but the integration is really bad.
Here is a screen cap to hit home on the problem

As you can see, the regular view shows a good integration with the fluid seeping through but in the render it is like a over b comp look...
Anyone here has a suggestion on how to integrate particles with fluids?

Thanks in advance
  08 August 2007
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