Kawasaki Ninja Zx10R (3/4 RearShot), Linus Hofmann (3D)

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  08 August 2007
Kawasaki Ninja Zx10R (3/4 RearShot), Linus Hofmann (3D)

Title: Kawasaki Ninja Zx10R (3/4 RearShot)
Name: Linus Hofmann
Country: Ireland
Software: 3ds max, Photoshop, VRay

This is a fairly old project of mine done in 2005. The whole thing took me about 5 months in total and I had great fun making it. It was started as an exercise in modelling mechanical detail and I tried to make it as accurate as possible. :)

486 individual meshes
8.45 million polygons

More Renders

>> Front <<

>> StrippedFront <<

I don't own a Kawasaki Ninja ZX10r ;),

but I am modelling one...:D

  08 August 2007
Looks spot on, fantastic faultless work even down to the colouring of the parts, engine casing and brake details.

Exceptionally good modelling lighting and rendering !
For those that seek perfection there can be no rest this side of the grave !
  08 August 2007
Absolutely unreal. Clearly one of the best motorbike models I've ever seen. It takes someone quite brave to model a bike due to the details required. A full and worthy 5 stars to you. Congratulations.

I beg you to put it in an environment now...
My Portfolio
  08 August 2007
This looks like a wonderful detailed model.
Great materials and lighting too!
This is amazing... so much details and
so many different materials of the
parts... phantastic. 5* from me to!
  08 August 2007
cool model and rendering! I was looking at some images on the web and comparing with your image you´ve done a very accurate model, the only thing that bothers me is the miss of some metallic brights and reflections , the whole thing looks plastic, like a plastic mini model.


caught somewhere in time
  08 August 2007
Thats one if not the best bike i have ever seen in cg the amount of detail is just amazing all 3 renders are just great, love the look of the material also not an easy task getting it right.

5 stars by far
  08 August 2007
bufffff wow, beautiful bike
that motorcycle is my favorite
the 3d is impressive 5 stars *****
Digital Nightmares
  08 August 2007
i'm not even going to comment on how good the modeling is, but the shaders are very good , the black rubber/plastic material on the bike look like it should very real.
  08 August 2007
that is very nice boy . go on . it is a good job
  08 August 2007
impressive work, I was seeing the progress and it's very detailed...

congrat to finish the work.
Manuel López

While you are doing your dream you are doing something for the our.

  08 August 2007
hi linus.
amazing work. realy i like it. agree with gusss.
keep up the good work.
Beauty is in the Details.
  08 August 2007
Cool render. I like the nice, . Great job.
  08 August 2007
This bikes really amazing!
Honestly, its one of the most detailed bikes I've seen in CG, and thats the truth. The materials help the realism in the render also. Especially the slight reflective properties of the rubber, etc.

8.5 million polys haha... it'll be a while before we see this kind of model in use for a game, huh?
*Detail is the Key to realism*
Finished Projects:
Xbox 360S
Logitech Z-5500 Front
Logitech Z-5500 Back
  08 August 2007
Very nice rendering. But its the 2004/2005 Model. I drive a 2006 Model.
  08 August 2007
you guys are all on crack!! how the heck is this 3 stars? this is 5 Stars all the way. .. its perfect!
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