HMC#10:Giraffe running

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  07 July 2007
HMC#10:Giraffe running

This is a great idea. I have been wanting to do some more animal models. Going to use this as an opportunity to practice some zbrush techniques. This image is by the photographer steven bloom. The pose will be loosely based on it.
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WIPS
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  08 August 2007
Hiya, i guess i should keep an eye on your thread as we're both doing giraffes (in different situations) looking forward to seeing how yours comes along, good luck
 
  08 August 2007
Yeah, good luck with the giraffe speakerwizard. It looks like we are the only 2 giraffes at this point... Here is a small head update.
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WIPS
HCR#30 PixarMashup
 
  08 August 2007
update to the mesh

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WIPS
HCR#30 PixarMashup
 
  08 August 2007
nice work man!
keep it going!
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Rafael Grassetti
gra7@terra.com.br
 
  08 August 2007
Looks Great

Looks great! I'd like to see the wireframe soon
 
  08 August 2007
here is another update,

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WIPS
HCR#30 PixarMashup
 
  08 August 2007
hi,


model looks nice and topology is good, - but i gues the head is to thin..
good luck!
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  09 September 2007
I was having some issues with my normal maps, so I redid the base topology and UV layout again. I also made the head a little thicker like you suggested Staszek. Still tweaking normal maps, and starting the texturing also.



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WIPS
HCR#30 PixarMashup
 
  09 September 2007
I done some texture work and a simple skeleton for deformation...
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WIPS
HCR#30 PixarMashup
 
  09 September 2007
Looking very nice!

Cant wait to see what kind of scene exactely you are planning!
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  09 September 2007
Thank you razor, I am playing with the enviroment and lights now, feels like time is just flying by...
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WIPS
HCR#30 PixarMashup
 
  09 September 2007
FYI
HCR MINI-Challenge #10: Animals in Motion:Post the Final -R
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  09 September 2007
Here is my entry for the Encounters and animal habitat HMC #10. Its called giraffe running. I used maya 8.5 to create base mesh, then used z brush to add some details to mesh. Textureing is done in photoshop CS and lighting and rendering in mental ray/maya software. Grass and trees are painteffects.







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WIPS
HCR#30 PixarMashup
 
  09 September 2007
Ok guys time to talk
LESSONS LEARNED (Animals in Motion): Lets TalK!
-R
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