Challenge WIP Adam Farley

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  01 January 2002
Challenge WIP Adam Farley

Quickly here is my wip, by Adam Farley
[pic removed] Lot's is not done I'd say

Last edited by l_farley13_l : 01 January 2002 at 11:03 PM.
 
  01 January 2002
Wow ! This has to be one of the strangest I've seen so far but it's cool, You should post more pictures of it, so we can see it from different angle. good work


ciao
 
  01 January 2002
Hey no probl. Thanks, the oddness is exactly what I was going for! Notice what his prosthetic peice is His inner organs Now for some clothes . . . maybe next weekend.



See you,

Farley13

Last edited by l_farley13_l : 01 January 2002 at 04:36 PM.
 
  01 January 2002
New clothes

New clothes, done by hand (soo long) updated body,

[pic removed]
Any ideas on what accessories I can add to the clothes ? (or anything else) Hopefully will get textured soon (nicer red,blue and dirty white + actual skin shader!)

See you,

Farley13

P.S. Yes & . . . I was very lonely on page 2 :confused:
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garoovy

Last edited by l_farley13_l : 01 January 2002 at 11:04 PM.
 
  01 January 2002
thats a pretty cool model man !

and what software is that? , i couldnt recognize the ui

A|i
 
  01 January 2002
Cienma 4d by Maxon, pretty good stuff and nice workflow, but it still lacks some stuff (Better Animation, edge tools etc.)

Goto Cinema 4D Website

Thanks for the reply!
See you,
Farley13
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garoovy
 
  01 January 2002
good start Farley, but you should remove the clothes, we don't see the body enought
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- - " If only you could see what I've seen with your eyes... " (Roy, Nexus 6). - - -
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  01 January 2002
I was thinking about the same thing, but was a little fearfull of undoing all the work, What would you say about just keeping it as a cape ? or maybe just the top part. I'll probably add some armor or something . . .

Thanks for responding and whatever I do it should be done by tommorow

See you,

Farley13
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garoovy
 
  01 January 2002

Here we are. Now for an accesory an' some riggin' :o BTW what is better for viewing textured or not? (I just figured colors might separate some of the details either way a rad. render is probably needed anyway)

Thanks again for all your replies,

Farley13
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garoovy

Last edited by l_farley13_l : 01 January 2002 at 04:38 PM.
 
  01 January 2002
NOW this is depressing 3 posts in a row in solus, oh well it is mid-week anyway, and I just cannot get over the amazing detail in pascal's, cerreto, fellipe martins, Matt Clark to name a few,(the buckles, leather shoes, armor, ruffles, etc.) I think most here have improved just by browsing, Hopefully this is an improvement, still don't know 'bout the clothes (they are just removed temporarily for clarity) :


Thanks again Pascal, el gatto and Sheep Factory,

Farley13
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garoovy

Last edited by l_farley13_l : 01 January 2002 at 11:05 PM.
 
  01 January 2002
damn, it's hard to be original!

You beated me with the propellor arm,
Just posted my thread, didn't saw your's until now.

Strange model, he got some weird limbs, good luck with the rigging
Looks nice,
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Konyn out...

Konyn online
 
  01 January 2002
Cool Flow to him

The character has all these mechanical parts to him but yet he has so much flow and natural lines that make up his body.

Kinda reminds me of a trees root system.
(Maybe I'm crazy?)

I really like it.
The folds under his eyes are a nice touch.

Q: What do the two tubes from his mid section do?
hehee

Ciao,


King
 
  01 January 2002




- King-

Hey thanks for the compliments! Yeh. I like that. Tree-like
"Q: What do the two tubes from his mid section do?
hehee "
Ahh glad someone asked (though I'm guessing you have a good idea ) All the tubes and on the version below here are for his food etc, thats what the big prop thing is for, it's a mouth. Also why you can see his backbone (yeh he's that skinny

-Konyn-

"damn, it's hard to be original!"

No kidding! But still with over 40 people now, it seems like just about everyone has something different

"Strange model, he got some weird limbs, good luck with the rigging"

Oh that's going to be a nightmare, the body itself deforms pretty well, but the mech stuff is going to take some finesse-ing

see you two,

Farley13
__________________
garoovy

Last edited by l_farley13_l : 01 January 2002 at 09:16 PM.
 
  01 January 2002
I like the friendly look of your character, he looks friendly without looking stupid.
Just one thing, how can he stand on his toes ? (i mean the balance), maybe i'm just jealous cause i can't stand more than 2s on mine.
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  01 January 2002
Actually thats a good point about the feet, I guess I have to increase the amount of "muscle around that area like a kangaroo and then lengthen his toes a bit. The ballence issue I'm tring to take care of with his tail looping around in front of him. IF I can get him boned and riged hopefully it should be more obvious. Thanks for the response !

Farley13
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garoovy
 
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