Hmc#10: Protective Elephant

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Old 07 July 2007   #1
Hmc#10: Protective Elephant

I have just finnished the 5th Earth's Children book by Jean M. Auel, and I must say that the Mammoths in these books have fasinated me.
So I'll make the closest animal living today, an elephant.
A parent elephant that is protecting his/her child from something dangerous.
Inspirational photo: (Thanks to noizFACTORY for providing the link to this beautiful photo;

Last edited by PKT : 07 July 2007 at 08:44 PM.
Old 07 July 2007   #2
Could you do an elephant instead.

The rules do say that the animals have to be fromthe current animal kingdom.

:Daily Sketch Forum:HCR Modeling
This message does not reflect the opinions of the US Government

Old 07 July 2007   #3
Oh, ok, sorry, I was just so focused on the idea of one, the rule must have slipped my mind.
Well, elephant it is. Well, atleast I wont have to think about alot of hair and fur :P
Can you please change my thread name then? "Protective Elephant" instead please?

Old 07 July 2007   #4

Good luck!
:Daily Sketch Forum:HCR Modeling
This message does not reflect the opinions of the US Government

Old 07 July 2007   #5
Thank you, sorry about the mess.

Old 07 July 2007   #6
Wow, I wish Roberto would suggest I change my Squirrel to some similar-yet-hairless creature!Fur'n'hair is bloomin tricky - not to mention causing system crashes.

But yeah, an Elephant would be cool. Plus theres loads of wildlife documentories on the magnificient beasts. The Survival series or BBC docs are always inspirational.
Silo, 3D Coat, Blender
C, C++, Java

Currently working on...HCR #42
Old 07 July 2007   #7
Hehe, your right Boone. Good luck on the fur and modeling on your squirrel.

Ok, so I started on the legs, I am using 3d studio max 9, and I am mainly "plane-modeling" shift+drag and alot of target welding. Here is what I got so far, a little 4 step image:

Old 07 July 2007   #8
The feet look excellent. Are you planning to paint a displacement map in Zbrush? If so, you should really try and keep your topology to quads only, as Zbrush goes completely MENTAL if you even have a single face with less or more than 4 sides.
Old 07 July 2007   #9
Thanks alot Yav
I am not sure yet actually, the texture on an elephant is too much to model by hand, so I guess I have to, atleast if I am to have a chanse to compete with all you guys.
And yeah, so I have heard about the tri's problem, it's like that in Mudbox aswell. I think I have quads only so far? maybe I got blind while modeling.

Old 07 July 2007   #10
A little update on the foot:

Old 07 July 2007   #11
very nice, looking really good
Old 07 July 2007   #12
def looks like it could protect...

keep it comin... or risin...
With my nails peeled back, I was able to see the dirt lying and whining together being afraid of the light.
Old 08 August 2007   #13
well if the rest of your model turns out as good as the foot, this will turn out spectacular, keep it up, looking great so far

"The best things in life are either illegal, fattening, or take too long to render."
Old 08 August 2007   #14
amazing foot !!
very cool details do with traditional modeling
looking forward to nex update
Jesus Christ can't touch you
Old 08 August 2007   #15
Thanks alot guys. I will be gone this weekend, so there will be no progress I think.
I'll see if I can finnish some more on him on monday.

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