Choose a dynamic scene from the current animal kingdom and present it into a 3d model and or diorama.
The animal kingdom is know for vast in its diversity and beauty.
It is filled with beauty beyond belief, and incredible danger.
Now show it to us.
Sculpt, in a period of 1 month and two weeks, one or more 3D representations of an animal or group of animals in a dynamic pose.
The idea of this "mini-challenge" is to simulate an impossible deadline for a project. The artists will have at their discretion how detailed the models they will be working on, what program they will be using, the amount of models, and if the models will be shaded/ rigged. But the model will have to be original interpretation of a dynamic animal scene done from scratch.
A big part of the challenge is that the modeler will have to scavenge all the reference for the animals he or she wishes to model. But at the end of the challenge the final model will have to look like a scene that we might see in a National Geographic nature show.
Some of the types of entries I would like to see allTHREE categories are: Predator & Prey, Humorous, Animal Combat, Encounters a and Animal & Habitat.
There are Three ways to participate:
- Category I: Single Character : You may sculpt an animal in motion animal with NO environment.
- A Cheetah running after an unseen prey
- An Eagle mid flight
- A Nurse Shark swimming
Category II: Single character Diorama: You may sculpt the creature inside the appropriate environment.
Some diorama examples:
- A Puma high stalking an unseen prey high on a tree
Some diorama examples: (Thanks Bobby Clayton)
- A Female Bear and her cubs
- A Crocodile vs. a Wildebeest
- A White Shark breaching the surface to eat a seal
- A predator chasing its prey
- Rams head-butting for dominance
- Smaller birds fighting off an eagle from their nest
- An elephant charging a lion, etc...
So lets recap....
Sculpt an original 3d scene scenes based on the Current Animal Kingdom.
The idea of this "mini-challenge" is to simulate an impossible deadline for a project. The artists will have at their discretion how detailed the models they will be working on, and the amount of models, and if the models will be shaded and or rigged.
The key is to sculpt good dynamic representations animals.
A big part of the challenge is that the modeler will have to scavenge all the reference for the film models. But at the end of the challenge the character has to look like the one shown on a Nature show.
CAN YOU DO IT?
What is the HARDCORE MODELING CHALLENGE?
The idea of these HARDCORE MINI CHALLENGES is to push the modeling skills participants while learning from the past. To get past preconceptions of the limits of digital art. To push digital artists into the world of sculptors & artisans. But we will have variety on these mini challenges. Sometimes we will sculpt a model based on a masterpiece, but on other times we might do Jet fighter or a landmark....
The only thing that will be consistent is the SHORT DEADLINES.
At the end of the challenge, the participant should have a finished collection of entries. Keep in mind contest of high difficulty you will have ONE MONTH and TWO WEEKS to do the challenge, but the rewards, even if you don't win, will be your improved skills in speed and accuracy.
Detailed RESEARCH, and attention to detail are key for ALL entries. Please before doing an entry do your homework.
The best model will be selected by an open vote
for these categories:
- Best Overall Entry
The winner will get bragging rights and a small banner
designed by me.
DEADLINE! Friday , September 14th 12:00 PM
YOU HAVE ONE MONTH & TWO WEEKS do the challenge.
- No work taken DIRECTLY from an existing tutorial. You may use an existing tutorial only for reference.
- You may NOT use a pre exiting models. All models must be done from scratch.
- An artist may change from a Single, Multiple whenever he or she wishes.
- You must start the model from scratch. No parametric models entries will be allowed(Poser). Also pre-made base meshes ARE NOT acceptable. The entries have to be done from scratch.
- WIP images are NOT only encouraged, but they are required.
So if you start modeling with the box modeling method, we want to see the different stages of the construction of the model, from the base box to the finished model.
NEW RULE!: At least 10 WIP entries are REQUIRED for each model. If desired and animated sequence , done with Camtasia or a gif animation program should be enough to cover this rule.
- WIP thread should be posted on the Hardcore Modeling Challenge forum and should follow the following naming convention: HARDCORE MODELING!: ANIMALS IN MOTION: <<TYPE OF ENTRY >>
- The artist also has to post total length of time it took to do and program used.
- Future topics for hardcore Challenges will be picked at random from the list on
this >>thread << (The author will be given credit). So guys keep them coming.
- Post on this thread your link to your WIP thread and your FINAL piece.
- Only participants who follow the rules and submit a final entry will be eligible for the voting process.
- Any piece caught breaking the rules will be taken off the thread.
- Animal can only be part of the CURRENT Animal Kingdom (Animals that have existed in the past 100 years)
- Only realistic entries are accepted, this means no anthropomorphically challenged animals, and no fantasy entries (no Bengal tigers with saddles, No penguins with surfboards etc).
This sort of entry is for another FUTURE challenge. For the current challenge Imagine you have been given a commission for a National Geographic magazine article.
- Humans should NOT be the focus of your entry, but they are accepted in a supporting role (Some examples: The Running of the Bulls in Spain, An Eskimo and a Orca Whale etc)
- Realistic animal motion must be captured. The core of the challenge is to capture the animal doing realistic motion
- You may do any animal form the following animal groups:
fish, amphibians, reptiles, birds, and mammals. I apologize in advance for the fans of Viruses & Amebas. (I am on the fence about insects). Exceptions can be made on a case by case basis.
- Animal hair & manes may be done using hair shaders or you may sculpt it
- ALL MODELS will be done from scratch. Parametric entries will not be allowed.
- Participants may do multiple entries.
- Modelers may do tributes to classic animal photographs, BUT they need to give credit to the original source material.
- You can sculpt your character in a neutral pose, rig it, and pose it OR you can sculpt your character in the desired pose. Your call.
- High res sculpting and texturing is allowed
- ORTHOGRAPHIC RENDERINGS:
Orthographic renderings ARE REQUIRED for EACH TYPE of entry and should be rendered at 800 x 600 OR 600x800.
- The Orthographic renderings should be rendered from TOP, SIDE, BOTTOM
A 3/4 wireframe renderings is REQUIRED for your entry of entry and should be rendered at 800 x 600 OR 600x800.
- TURNTABLE ANIMATION (VOLUNTARY).
- I recommend to aid the voters a turntable rendering of the model. It would have to be done in QuickTime or Windows Media at a resolution of 600 x 400 OR 300 x 200. The render might be done as a Quickshade or Beauty Render.
- For each image you should post:
Title of Model Completed[Model Images]
- And should be posted on both the individual WIP thread on this master thread.
- Final RENDERS should be rendered at 1600 X 1200 OR 1200 x 1600 in JPG format.(Post only as link) A smaller 800x 600 OR 600 x 800 image should be posted on the threads.Please add a brief text description about your piece.
Here are some clips I found online...