Rigid body collision and particles emission

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Old 03 March 2003   #1
Question Rigid body collision and particles emission

I would make a rigid body emit particles when he collide with antoher rigid body, like a cylinder falling on a plane and emitting particle of dust and debris when the collision occurs.
Someone could explain me how? I know there is a method using soft bodies to do that but I would know if it is possible with mel and detection collisions.
Thanks in advance.
 
Old 03 March 2003   #2
try searching this forum.. i think that question was asked and answered some time

cheers

alexx
 
Old 03 March 2003   #3
Here's the thread:

http://www.cgtalk.com/showthread.php?threadid=48844

-- Mark
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Mark R. Wilkins
author of MEL Scripting for Maya Animators
 
Old 03 March 2003   #4
Thanks a lot!
 
Old 01 January 2006   #5
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