Alien1 - new rig/animations

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  03 March 2003
Alien1 :new rig/animations

Hey guyz I have fixed the deformation problems on the Alien and have added some of mine own tricks in the rig, Ila is taking a look at it as we speek, so it will up on the net soon. I have also done some animations with it, and they will be up soon.

Last edited by nottoshabi : 03 March 2003 at 10:45 PM.
  03 March 2003
you might wanna change the name of your thread to read something like

Alien1 :new rig/animations

anyway its great to here some animation is getting done (besides cutnpastes)
I'm here, and then I'm not.
  03 March 2003
ila forwarded me your e-mail, but I didn't get the attachment. Could you send it to me also? Thanks.
  03 March 2003
New rig???

but....and ila? I supposed it's an ila model.....


tell me more...

  03 March 2003
Hold up cunpaste as soon as it is aproved everybody would get a chance to play with it. I have just emailed it to Kirt so it would not be to long now.
  03 March 2003
Well, I guess we'll have to wait on Ila's recommendations then. I opened the file in PLE and it looks like some of the nodes aren't supported.

*You see Kirt make another $20 deposit to his Maya Complete savings fund*
  03 March 2003
Does that happen in the render only or all the time?
  03 March 2003
Render only, but I'm also not seeing the rings around the wrist for the IK controls.
  03 March 2003
There are not any rings around the wrist. There is one oround his waist, and in the chanell box there is a attribute called IKFK 0 is FK and 10 is IK and thats how the IK turns on there would be a box under the palm,select that and u can accesses the IK's.
  03 March 2003
Hi, sorry for late responde, ok I opened & checked out the new rigged & I think it's good for animating, I don't know about disappearing head because I didn't make any render test but it's no problem after all. it's very easy & practical, you animators should check it out. you can tweak/add/remove things in the rigging in your needs, of course.
I put the original file that Mike has sent to me in new FTP server, the pass is the same for the previuos zipped file & here is the link:

Alternate Aline #1 rigged model (1.5 mb Rared)

I hope the link works!
Ila Soleimani

"Billions of bilious blue blistering barbecued barnacles!...Cannibal!"

Last edited by ilasolomon : 03 March 2003 at 10:56 PM.
  03 March 2003
Ok...I'm downloading it.....I'll check it soon.

thank you nottoshabi + ila

CuTnPaste - 3D Animator
My site -
  04 April 2003
Kirt I had the same disapering head when I render and the way to fix that, is select the head go in the atribute editor and under render stats turn all the options on cast shadow, recive shadows,etc. I have just render this for the first time, I will post my render soon.
  04 April 2003
Hey guyz I have tweeked the deformations on the model a little, so I think you should update.
  04 April 2003
on your link, why did you put ftp://ftp....

shouldn't it be an http?

I got a "page cannot be displayed" so I may have to go have a looksie at the host....
Ignorance is bliss but horror to the informed.
  04 April 2003
unLevel is right, the 3x ftp is username and password protected so you need a direct http link, here it is:

(right click and save target as)

Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 12:11 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.