how to orientate spawn to normal face

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  07 July 2007
how to orientate spawn to normal face

how to orientate the spawn to normal face of a sphere

 
  07 July 2007
Use the speed by surface operator set to out from surface, then use a rotation operator set to speed space follow.
 
  07 July 2007
no it doesnt do the job it still spawn the same as the image posted
 
  07 July 2007
Yup it probably does - unfortunately you need the particles to start moving before the rotation operator will kick in and turn the particles the way you want them - the speed by surface operator will make the particles move in the direction the normals are pointing and once the particles have started moving the speed space follow option in the rotation operator will work.
 
  07 July 2007
here´s a demo scene that should work (max8, no boxes needed).

just in case u wanna lock the particles along the normals on a surface there´re two possibilities to proceed (both flows in the maxfile below). If u just wanna spawn moving particles in normal direction increase the speed value from 0,001 to what ever higher...

the second approach to lock particles is an age test operator with both values set to 0,00 and a new speed operator event with 0,00 values. so they never really accelerate...anyways, just in case u wanna lock the particles...

hope i could help.

kind regards,
anselm
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File Type: gif normal-spawn.gif (67.2 KB, 36 views)
Attached Files
File Type: zip normal-spawn.zip (21.4 KB, 17 views)

Last edited by PsychoSilence : 07 July 2007 at 09:28 AM.
 
  07 July 2007
Thank you PsychoSilence!
 
  07 July 2007
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